ladybird/Libraries/LibWeb/IndexedDB/Internal/Algorithms.cpp
Shannon Booth f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00

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/*
* Copyright (c) 2024, stelar7 <dudedbz@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/VM.h>
#include <LibWeb/DOM/EventDispatcher.h>
#include <LibWeb/HTML/EventNames.h>
#include <LibWeb/IndexedDB/IDBRequest.h>
#include <LibWeb/IndexedDB/IDBVersionChangeEvent.h>
#include <LibWeb/IndexedDB/Internal/Algorithms.h>
#include <LibWeb/IndexedDB/Internal/ConnectionQueueHandler.h>
#include <LibWeb/IndexedDB/Internal/Database.h>
#include <LibWeb/StorageAPI/StorageKey.h>
namespace Web::IndexedDB {
// https://w3c.github.io/IndexedDB/#open-a-database-connection
WebIDL::ExceptionOr<GC::Ref<IDBDatabase>> open_a_database_connection(JS::Realm& realm, StorageAPI::StorageKey storage_key, String name, Optional<u64> maybe_version, GC::Ref<IDBRequest> request)
{
// 1. Let queue be the connection queue for storageKey and name.
auto& queue = ConnectionQueueHandler::for_key_and_name(storage_key, name);
// 2. Add request to queue.
queue.append(request);
// 3. Wait until all previous requests in queue have been processed.
HTML::main_thread_event_loop().spin_until(GC::create_function(realm.vm().heap(), [queue, request]() {
return queue.all_previous_requests_processed(request);
}));
// 4. Let db be the database named name in storageKey, or null otherwise.
auto maybe_db = Database::for_key_and_name(storage_key, name);
GC::Ptr<Database> db;
// 5. If version is undefined, let version be 1 if db is null, or dbs version otherwise.
auto version = maybe_version.value_or(maybe_db.has_value() ? maybe_db.value()->version() : 1);
// 6. If db is null, let db be a new database with name name, version 0 (zero), and with no object stores.
// If this fails for any reason, return an appropriate error (e.g. a "QuotaExceededError" or "UnknownError" DOMException).
if (!maybe_db.has_value()) {
auto maybe_database = Database::create_for_key_and_name(realm, storage_key, name);
if (maybe_database.is_error()) {
return WebIDL::OperationError::create(realm, "Unable to create a new database"_string);
}
db = maybe_database.release_value();
}
// 7. If dbs version is greater than version, return a newly created "VersionError" DOMException and abort these steps.
if (db->version() > version) {
return WebIDL::VersionError::create(realm, "Database version is greater than the requested version"_string);
}
// 8. Let connection be a new connection to db.
auto connection = IDBDatabase::create(realm, *db);
// 9. Set connections version to version.
connection->set_version(version);
// 10. If dbs version is less than version, then:
if (db->version() < version) {
// 1. Let openConnections be the set of all connections, except connection, associated with db.
auto open_connections = db->associated_connections_except(connection);
// FIXME: 2. For each entry of openConnections that does not have its close pending flag set to true,
// queue a task to fire a version change event named versionchange at entry with dbs version and version.
for (auto& entry : open_connections) {
if (!entry->close_pending()) {
HTML::queue_a_task(HTML::Task::Source::DatabaseAccess, nullptr, nullptr, GC::create_function(realm.vm().heap(), [&realm, entry, db, version]() {
fire_a_version_change_event(realm, HTML::EventNames::versionchange, *entry, db->version(), version);
}));
}
}
// FIXME: 3. Wait for all of the events to be fired.
// FIXME: 4. If any of the connections in openConnections are still not closed,
// queue a task to fire a version change event named blocked at request with dbs version and version.
for (auto& entry : open_connections) {
if (entry->state() != IDBDatabase::ConnectionState::Closed) {
HTML::queue_a_task(HTML::Task::Source::DatabaseAccess, nullptr, nullptr, GC::create_function(realm.vm().heap(), [&realm, entry, db, version]() {
fire_a_version_change_event(realm, HTML::EventNames::blocked, *entry, db->version(), version);
}));
}
}
// 5. Wait until all connections in openConnections are closed.
HTML::main_thread_event_loop().spin_until(GC::create_function(realm.vm().heap(), [open_connections]() {
for (auto const& entry : open_connections) {
if (entry->state() != IDBDatabase::ConnectionState::Closed) {
return false;
}
}
return true;
}));
// FIXME: 6. Run upgrade a database using connection, version and request.
// NOTE: upgrade a database sets this flag, so we set it manually temporarily.
request->set_processed(true);
// 7. If connection was closed, return a newly created "AbortError" DOMException and abort these steps.
if (connection->state() == IDBDatabase::ConnectionState::Closed) {
return WebIDL::AbortError::create(realm, "Connection was closed"_string);
}
// FIXME: 8. If the upgrade transaction was aborted, run the steps to close a database connection with connection,
// return a newly created "AbortError" DOMException and abort these steps.
}
// 11. Return connection.
return connection;
}
bool fire_a_version_change_event(JS::Realm& realm, FlyString const& event_name, GC::Ref<DOM::EventTarget> target, u64 old_version, Optional<u64> new_version)
{
IDBVersionChangeEventInit event_init = {};
// 4. Set events oldVersion attribute to oldVersion.
event_init.old_version = old_version;
// 5. Set events newVersion attribute to newVersion.
event_init.new_version = new_version;
// 1. Let event be the result of creating an event using IDBVersionChangeEvent.
// 2. Set events type attribute to e.
auto event = IDBVersionChangeEvent::create(realm, event_name, event_init);
// 3. Set events bubbles and cancelable attributes to false.
event->set_bubbles(false);
event->set_cancelable(false);
// 6. Let legacyOutputDidListenersThrowFlag be false.
auto legacy_output_did_listeners_throw_flag = false;
// 7. Dispatch event at target with legacyOutputDidListenersThrowFlag.
DOM::EventDispatcher::dispatch(target, *event, legacy_output_did_listeners_throw_flag);
// 8. Return legacyOutputDidListenersThrowFlag.
return legacy_output_did_listeners_throw_flag;
}
}