ladybird/Libraries/LibWeb/IndexedDB/Internal/Database.h
Shannon Booth f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00

72 lines
2.4 KiB
C++

/*
* Copyright (c) 2024, stelar7 <dudedbz@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <LibGC/Ptr.h>
#include <LibWeb/DOM/EventTarget.h>
#include <LibWeb/IndexedDB/IDBDatabase.h>
#include <LibWeb/IndexedDB/IDBRequest.h>
#include <LibWeb/StorageAPI/StorageKey.h>
namespace Web::IndexedDB {
// https://www.w3.org/TR/IndexedDB/#database-construct
class Database : public Bindings::PlatformObject {
WEB_PLATFORM_OBJECT(Database, Bindings::PlatformObject);
GC_DECLARE_ALLOCATOR(Database);
public:
void set_version(u64 version) { m_version = version; }
u64 version() const { return m_version; }
String name() const { return m_name; }
void associate(GC::Ref<IDBDatabase> connection) { m_associated_connections.append(connection); }
ReadonlySpan<GC::Ref<IDBDatabase>> associated_connections() { return m_associated_connections; }
Vector<GC::Root<IDBDatabase>> associated_connections_except(IDBDatabase& connection)
{
Vector<GC::Root<IDBDatabase>> connections;
for (auto& associated_connection : m_associated_connections) {
if (associated_connection != &connection)
connections.append(associated_connection);
}
return connections;
}
[[nodiscard]] static Optional<GC::Root<Database>> for_key_and_name(StorageAPI::StorageKey&, String&);
[[nodiscard]] static ErrorOr<GC::Root<Database>> create_for_key_and_name(JS::Realm&, StorageAPI::StorageKey&, String&);
[[nodiscard]] static ErrorOr<void> delete_for_key_and_name(StorageAPI::StorageKey&, String&);
[[nodiscard]] static GC::Ref<Database> create(JS::Realm&, String const&);
virtual ~Database();
protected:
explicit Database(IDBDatabase& database);
explicit Database(JS::Realm& realm, String name)
: PlatformObject(realm)
, m_name(move(name))
{
}
virtual void visit_edges(Visitor&) override;
private:
Vector<GC::Ref<IDBDatabase>> m_associated_connections;
// FIXME: A database has zero or more object stores which hold the data stored in the database.
// A database has a name which identifies it within a specific storage key.
String m_name;
// A database has a version. When a database is first created, its version is 0 (zero).
u64 m_version { 0 };
// FIXME: A database has at most one associated upgrade transaction, which is either null or an upgrade transaction, and is initially null.
};
}