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Originally I simply thought that passing file paths is quite OK, but as Linus pointed to, it turned out that passing file paths to ensure some files are able to be decoded is awkward because it does not work with images being served over HTTP. Therefore, ideally we should just use the MIME type as an optional argument to ensure that we can always fallback to use that in case sniffing for the correct image type has failed so we can still detect files like with the TGA format, which has no magic bytes.
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/*
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* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibCore/AnonymousBuffer.h>
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#include <LibImageDecoderClient/Client.h>
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namespace ImageDecoderClient {
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Client::Client(NonnullOwnPtr<Core::Stream::LocalSocket> socket)
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: IPC::ConnectionToServer<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>(*this, move(socket))
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{
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}
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void Client::die()
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{
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if (on_death)
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on_death();
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}
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Optional<DecodedImage> Client::decode_image(ReadonlyBytes encoded_data, Optional<DeprecatedString> mime_type)
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{
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if (encoded_data.is_empty())
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return {};
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auto encoded_buffer_or_error = Core::AnonymousBuffer::create_with_size(encoded_data.size());
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if (encoded_buffer_or_error.is_error()) {
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dbgln("Could not allocate encoded buffer");
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return {};
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}
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auto encoded_buffer = encoded_buffer_or_error.release_value();
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memcpy(encoded_buffer.data<void>(), encoded_data.data(), encoded_data.size());
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auto response_or_error = try_decode_image(move(encoded_buffer), mime_type);
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if (response_or_error.is_error()) {
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dbgln("ImageDecoder died heroically");
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return {};
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}
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auto& response = response_or_error.value();
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if (response.bitmaps().is_empty())
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return {};
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DecodedImage image;
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image.is_animated = response.is_animated();
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image.loop_count = response.loop_count();
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image.frames.resize(response.bitmaps().size());
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for (size_t i = 0; i < image.frames.size(); ++i) {
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auto& frame = image.frames[i];
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frame.bitmap = response.bitmaps()[i].bitmap();
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frame.duration = response.durations()[i];
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}
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return image;
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}
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}
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