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Originally I simply thought that passing file paths is quite OK, but as Linus pointed to, it turned out that passing file paths to ensure some files are able to be decoded is awkward because it does not work with images being served over HTTP. Therefore, ideally we should just use the MIME type as an optional argument to ensure that we can always fallback to use that in case sniffing for the correct image type has failed so we can still detect files like with the TGA format, which has no magic bytes.
43 lines
982 B
C++
43 lines
982 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/HashMap.h>
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#include <ImageDecoder/ImageDecoderClientEndpoint.h>
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#include <ImageDecoder/ImageDecoderServerEndpoint.h>
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#include <LibIPC/ConnectionToServer.h>
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namespace ImageDecoderClient {
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struct Frame {
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RefPtr<Gfx::Bitmap> bitmap;
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u32 duration { 0 };
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};
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struct DecodedImage {
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bool is_animated { false };
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u32 loop_count { 0 };
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Vector<Frame> frames;
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};
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class Client final
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: public IPC::ConnectionToServer<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>
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, public ImageDecoderClientEndpoint {
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IPC_CLIENT_CONNECTION(Client, "/tmp/session/%sid/portal/image"sv);
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public:
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Optional<DecodedImage> decode_image(ReadonlyBytes, Optional<DeprecatedString> mime_type = {});
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Function<void()> on_death;
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private:
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Client(NonnullOwnPtr<Core::Stream::LocalSocket>);
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virtual void die() override;
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};
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}
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