ladybird/Userland/Libraries/LibWeb/SVG/SVGLineElement.cpp
Timothy Flynn 2692db8699 LibJS+Everywhere: Allow Cell::initialize overrides to throw OOM errors
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
2023-01-29 00:02:45 +00:00

107 lines
3.9 KiB
C++

/*
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/SVG/AttributeNames.h>
#include <LibWeb/SVG/AttributeParser.h>
#include <LibWeb/SVG/SVGLineElement.h>
namespace Web::SVG {
SVGLineElement::SVGLineElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: SVGGeometryElement(document, qualified_name)
{
}
JS::ThrowCompletionOr<void> SVGLineElement::initialize(JS::Realm& realm)
{
MUST_OR_THROW_OOM(Base::initialize(realm));
set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGLineElementPrototype>(realm, "SVGLineElement"));
return {};
}
void SVGLineElement::parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value)
{
SVGGeometryElement::parse_attribute(name, value);
if (name == SVG::AttributeNames::x1) {
m_x1 = AttributeParser::parse_coordinate(value);
m_path.clear();
} else if (name == SVG::AttributeNames::y1) {
m_y1 = AttributeParser::parse_coordinate(value);
m_path.clear();
} else if (name == SVG::AttributeNames::x2) {
m_x2 = AttributeParser::parse_coordinate(value);
m_path.clear();
} else if (name == SVG::AttributeNames::y2) {
m_y2 = AttributeParser::parse_coordinate(value);
m_path.clear();
}
}
Gfx::Path& SVGLineElement::get_path()
{
if (m_path.has_value())
return m_path.value();
Gfx::Path path;
float x1 = m_x1.value_or(0);
float y1 = m_y1.value_or(0);
float x2 = m_x2.value_or(0);
float y2 = m_y2.value_or(0);
// 1. perform an absolute moveto operation to absolute location (x1,y1)
path.move_to({ x1, y1 });
// 2. perform an absolute lineto operation to absolute location (x2,y2)
path.line_to({ x2, y2 });
m_path = move(path);
return m_path.value();
}
// https://www.w3.org/TR/SVG11/shapes.html#LineElementX1Attribute
JS::NonnullGCPtr<SVGAnimatedLength> SVGLineElement::x1() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(realm(), 0, m_x1.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_x1.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#LineElementY1Attribute
JS::NonnullGCPtr<SVGAnimatedLength> SVGLineElement::y1() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(realm(), 0, m_y1.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_y1.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#LineElementX2Attribute
JS::NonnullGCPtr<SVGAnimatedLength> SVGLineElement::x2() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(realm(), 0, m_x2.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_x2.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#LineElementY2Attribute
JS::NonnullGCPtr<SVGAnimatedLength> SVGLineElement::y2() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(realm(), 0, m_y2.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_y2.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
}