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	With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
		
			
				
	
	
		
			30 lines
		
	
	
	
		
			672 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
	
		
			672 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibWeb/ARIA/Roles.h>
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| #include <LibWeb/HTML/HTMLElement.h>
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| 
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| namespace Web::HTML {
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| 
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| class HTMLTimeElement final : public HTMLElement {
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|     WEB_PLATFORM_OBJECT(HTMLTimeElement, HTMLElement);
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|     JS_DECLARE_ALLOCATOR(HTMLTimeElement);
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| 
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| public:
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|     virtual ~HTMLTimeElement() override;
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| 
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|     // https://www.w3.org/TR/html-aria/#el-time
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|     virtual Optional<ARIA::Role> default_role() const override { return ARIA::Role::time; }
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| 
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| private:
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|     HTMLTimeElement(DOM::Document&, DOM::QualifiedName);
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| 
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|     virtual void initialize(JS::Realm&) override;
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| };
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| 
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| }
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