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Pattern skeletons are more or less the "key" of format patterns. Every format pattern is assigned a skeleton. Interval patterns (which are not yet parsed) are also assigned a skeleton - this is used to match them to an "owning" format pattern. So we will use the skeleton generated here to match format patterns at runtime with their available interval patterns. An alternative approach would be to append interval patterns directly to their owning format pattern, but this has some draw backs: 1. Skeletons aren't totally unique. A skeleton may appear in both the "dateFormats" and "availableFormats" objects, in which case the same interval formats would be generated more than once. 2. Otherwise unique format patterns may only differ by the interval patterns assigned to them. This would cause the UniqueStorage for the format patterns to increase in size, impacting both compile times and libunicode.so size. |
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.. | ||
CharacterTypes.cpp | ||
CharacterTypes.h | ||
CMakeLists.txt | ||
CurrencyCode.cpp | ||
CurrencyCode.h | ||
DateTimeFormat.cpp | ||
DateTimeFormat.h | ||
Forward.h | ||
Locale.cpp | ||
Locale.h | ||
NumberFormat.cpp | ||
NumberFormat.h |