overlays: fix friends/trophy list input on paused emulation

This commit is contained in:
Megamouse 2025-03-03 18:00:44 +01:00
parent d429776418
commit 07d0656965
2 changed files with 4 additions and 0 deletions

View file

@ -113,6 +113,8 @@ namespace rsx
: m_page_btn(120, 30)
, m_extra_btn(120, 30)
{
m_allow_input_on_pause = true;
m_dim_background = std::make_unique<overlay_element>();
m_dim_background->set_size(virtual_width, virtual_height);
m_dim_background->back_color.a = 0.5f;

View file

@ -90,6 +90,8 @@ namespace rsx
trophy_list_dialog::trophy_list_dialog()
{
m_allow_input_on_pause = true;
m_dim_background = std::make_unique<overlay_element>();
m_dim_background->set_size(virtual_width, virtual_height);
m_dim_background->back_color.a = 0.9f;