rsx/overlays: Refactor and implement callbacks for input token

This commit is contained in:
kd-11 2023-02-13 23:50:28 +03:00 committed by kd-11
parent 6b30cdac09
commit 12690de9de
5 changed files with 336 additions and 0 deletions

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@ -456,6 +456,7 @@ target_sources(rpcs3_emu PRIVATE
RSX/Overlays/overlay_edit_text.cpp
RSX/Overlays/overlay_fonts.cpp
RSX/Overlays/overlay_list_view.cpp
RSX/Overlays/overlay_manager.cpp
RSX/Overlays/overlay_media_list_dialog.cpp
RSX/Overlays/overlay_message.cpp
RSX/Overlays/overlay_message_dialog.cpp

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@ -0,0 +1,157 @@
#include "stdafx.h"
#include "overlay_manager.h"
namespace rsx
{
namespace overlays
{
void display_manager::lock()
{
m_list_mutex.lock_shared();
}
void display_manager::unlock()
{
m_list_mutex.unlock_shared();
if (!m_uids_to_remove.empty() || !m_type_ids_to_remove.empty())
{
std::lock_guard lock(m_list_mutex);
cleanup_internal();
}
}
std::shared_ptr<overlay> display_manager::get(u32 uid)
{
reader_lock lock(m_list_mutex);
for (const auto& iface : m_iface_list)
{
if (iface->uid == uid)
return iface;
}
return {};
}
void display_manager::remove(u32 uid)
{
if (m_list_mutex.try_lock())
{
remove_uid(uid);
m_list_mutex.unlock();
}
else
{
m_uids_to_remove.push_back(uid);
}
}
void display_manager::dispose(const std::vector<u32>& uids)
{
std::lock_guard lock(m_list_mutex);
if (!m_uids_to_remove.empty() || !m_type_ids_to_remove.empty())
{
cleanup_internal();
}
m_dirty_list.erase
(
std::remove_if(m_dirty_list.begin(), m_dirty_list.end(), [&uids](std::shared_ptr<overlay>& e)
{
return std::find(uids.begin(), uids.end(), e->uid) != uids.end();
}),
m_dirty_list.end());
}
bool display_manager::remove_type(u32 type_id)
{
bool found = false;
for (auto It = m_iface_list.begin(); It != m_iface_list.end();)
{
if (It->get()->type_index == type_id)
{
on_overlay_removed(*It);
m_dirty_list.push_back(std::move(*It));
It = m_iface_list.erase(It);
found = true;
}
else
{
++It;
}
}
return found;
}
bool display_manager::remove_uid(u32 uid)
{
for (auto It = m_iface_list.begin(); It != m_iface_list.end(); It++)
{
const auto e = It->get();
if (e->uid == uid)
{
on_overlay_removed(*It);
m_dirty_list.push_back(std::move(*It));
m_iface_list.erase(It);
return true;
}
}
return false;
}
void display_manager::cleanup_internal()
{
for (const auto& uid : m_uids_to_remove)
{
remove_uid(uid);
}
for (const auto& type_id : m_type_ids_to_remove)
{
remove_type(type_id);
}
m_uids_to_remove.clear();
m_type_ids_to_remove.clear();
}
void display_manager::on_overlay_activated(const std::shared_ptr<overlay>& item)
{
if (auto iface = std::dynamic_pointer_cast<user_interface>(item))
{
std::lock_guard lock(m_input_thread_lock);
m_input_token_stack.emplace_front(std::move(iface));
}
}
void display_manager::on_overlay_removed(const std::shared_ptr<overlay>& item)
{
if (!dynamic_cast<user_interface*>(item.get()))
{
// Not instance of UI, ignore
return;
}
std::lock_guard lock(m_input_thread_lock);
for (auto& entry : m_input_token_stack)
{
if (entry.target->uid == item->uid)
{
// Release
entry.target = {};
break;
}
}
// The top must never be an empty ref. Pop all empties.
while (!m_input_token_stack.front().target && m_input_token_stack.size())
{
m_input_token_stack.pop_front();
}
}
}
}

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@ -0,0 +1,170 @@
#pragma once
#include "overlays.h"
#include "Emu/IdManager.h"
#include "Utilities/mutex.h"
#include "Utilities/Timer.h"
#include <deque>
#include <set>
namespace rsx
{
namespace overlays
{
struct overlay;
class display_manager
{
private:
atomic_t<u32> m_uid_ctr = 0;
std::vector<std::shared_ptr<overlay>> m_iface_list;
std::vector<std::shared_ptr<overlay>> m_dirty_list;
shared_mutex m_list_mutex;
std::vector<u32> m_uids_to_remove;
std::vector<u32> m_type_ids_to_remove;
bool remove_type(u32 type_id);
bool remove_uid(u32 uid);
void cleanup_internal();
void on_overlay_activated(const std::shared_ptr<overlay>& item);
void on_overlay_removed(const std::shared_ptr<overlay>& item);
public:
// Disable default construction to make it conditionally available in g_fxo
explicit display_manager(int) noexcept
{}
// Adds an object to the internal list. Optionally removes other objects of the same type.
// Original handle loses ownership but a usable pointer is returned
template <typename T>
std::shared_ptr<T> add(std::shared_ptr<T>& entry, bool remove_existing = true)
{
std::lock_guard lock(m_list_mutex);
entry->uid = m_uid_ctr.fetch_add(1);
entry->type_index = id_manager::typeinfo::get_index<T>();
if (remove_existing)
{
for (auto It = m_iface_list.begin(); It != m_iface_list.end(); It++)
{
if (It->get()->type_index == entry->type_index)
{
// Replace
m_dirty_list.push_back(std::move(*It));
*It = std::move(entry);
return std::static_pointer_cast<T>(*It);
}
}
}
m_iface_list.push_back(std::move(entry));
on_overlay_activated(m_iface_list.back());
return std::static_pointer_cast<T>(m_iface_list.back());
}
// Allocates object and adds to internal list. Returns pointer to created object
template <typename T, typename ...Args>
std::shared_ptr<T> create(Args&&... args)
{
auto object = std::make_shared<T>(std::forward<Args>(args)...);
return add(object);
}
// Removes item from list if it matches the uid
void remove(u32 uid);
// Removes all objects of this type from the list
template <typename T>
void remove()
{
const auto type_id = id_manager::typeinfo::get_index<T>();
if (m_list_mutex.try_lock())
{
remove_type(type_id);
m_list_mutex.unlock();
}
else
{
m_type_ids_to_remove.push_back(type_id);
}
}
// True if any visible elements to draw exist
bool has_visible() const
{
return !m_iface_list.empty();
}
// True if any elements have been deleted but their resources may not have been cleaned up
bool has_dirty() const
{
return !m_dirty_list.empty();
}
// Returns current list for reading. Caller must ensure synchronization by first locking the list
const std::vector<std::shared_ptr<overlay>>& get_views() const
{
return m_iface_list;
}
// Returns current list of removed objects not yet deallocated for reading.
// Caller must ensure synchronization by first locking the list
const std::vector<std::shared_ptr<overlay>>& get_dirty() const
{
return m_dirty_list;
}
// Deallocate object. Object must first be removed via the remove() functions
void dispose(const std::vector<u32>& uids);
// Returns pointer to the object matching the given uid
std::shared_ptr<overlay> get(u32 uid);
// Returns pointer to the first object matching the given type
template <typename T>
std::shared_ptr<T> get()
{
reader_lock lock(m_list_mutex);
const auto type_id = id_manager::typeinfo::get_index<T>();
for (const auto& iface : m_iface_list)
{
if (iface->type_index == type_id)
{
return std::static_pointer_cast<T>(iface);
}
}
return {};
}
// Lock for read-only access (BasicLockable)
void lock();
// Release read-only lock (BasicLockable). May perform internal cleanup before returning
void unlock();
private:
struct overlay_input_thread
{
static constexpr auto thread_name = "Overlay Input Thread"sv;
};
struct input_thread_access_token
{
std::shared_ptr<user_interface> target;
};
std::deque<input_thread_access_token> m_input_token_stack;
shared_mutex m_input_thread_lock;
};
}
}

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@ -95,6 +95,7 @@
<ClCompile Include="Emu\RSX\Overlays\overlay_animated_icon.cpp" />
<ClCompile Include="Emu\RSX\Overlays\overlay_controls.cpp" />
<ClCompile Include="Emu\RSX\Overlays\overlay_cursor.cpp" />
<ClCompile Include="Emu\RSX\Overlays\overlay_manager.cpp" />
<ClCompile Include="Emu\RSX\Overlays\overlay_media_list_dialog.cpp" />
<ClCompile Include="Emu\RSX\Overlays\overlay_osk_panel.cpp" />
<ClCompile Include="Emu\RSX\Overlays\overlay_shader_compile_notification.cpp" />
@ -555,6 +556,7 @@
<ClInclude Include="Emu\RSX\Overlays\overlay_edit_text.hpp" />
<ClInclude Include="Emu\RSX\Overlays\overlay_list_view.hpp" />
<ClInclude Include="Emu\RSX\Overlays\overlay_loading_icon.hpp" />
<ClInclude Include="Emu\RSX\Overlays\overlay_manager.h" />
<ClInclude Include="Emu\RSX\Overlays\overlay_media_list_dialog.h" />
<ClInclude Include="Emu\RSX\Overlays\overlay_progress_bar.hpp" />
<ClInclude Include="Emu\RSX\Program\GLSLTypes.h" />

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@ -1144,6 +1144,9 @@
<ClCompile Include="Emu\NP\upnp_config.cpp">
<Filter>Emu\NP</Filter>
</ClCompile>
<ClCompile Include="Emu\RSX\Overlays\overlay_manager.cpp">
<Filter>Emu\GPU\RSX\Overlays</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Crypto\aes.h">
@ -2296,6 +2299,9 @@
<ClInclude Include="Emu\RSX\Overlays\HomeMenu\overlay_home_menu_message_box.h">
<Filter>Emu\GPU\RSX\Overlays\HomeMenu</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\Overlays\overlay_manager.h">
<Filter>Emu\GPU\RSX\Overlays</Filter>
</ClInclude>
<ClInclude Include="Emu\NP\upnp_handler.h">
<Filter>Emu\NP</Filter>
</ClInclude>