Fix misleading indent.

This commit is contained in:
Emmanuel Gil Peyrot 2019-10-22 13:18:56 +02:00 committed by Ivan
parent 9d1b7af2eb
commit 14c63ec014
2 changed files with 27 additions and 27 deletions

View file

@ -52,42 +52,42 @@ using RSXDebuggerPrograms = std::vector<RSXDebuggerProgram>;
using draw_context_t = void*;
#ifdef _WIN32
using display_handle_t = HWND;
using display_handle_t = HWND;
#elif defined(__APPLE__)
using display_handle_t = void*; // NSView
using display_handle_t = void*; // NSView
#else
using display_handle_t = std::variant<
std::pair<Display*, Window>
using display_handle_t = std::variant<
std::pair<Display*, Window>
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
, std::pair<wl_display*, wl_surface*>
, std::pair<wl_display*, wl_surface*>
#endif
>;
>;
#endif
class GSFrameBase
{
public:
GSFrameBase() = default;
GSFrameBase(const GSFrameBase&) = delete;
virtual ~GSFrameBase() = default;
class GSFrameBase
{
public:
GSFrameBase() = default;
GSFrameBase(const GSFrameBase&) = delete;
virtual ~GSFrameBase() = default;
virtual void close() = 0;
virtual bool shown() = 0;
virtual void hide() = 0;
virtual void show() = 0;
virtual void toggle_fullscreen() = 0;
virtual void close() = 0;
virtual bool shown() = 0;
virtual void hide() = 0;
virtual void show() = 0;
virtual void toggle_fullscreen() = 0;
virtual void delete_context(draw_context_t ctx) = 0;
virtual draw_context_t make_context() = 0;
virtual void set_current(draw_context_t ctx) = 0;
virtual void flip(draw_context_t ctx, bool skip_frame = false) = 0;
virtual int client_width() = 0;
virtual int client_height() = 0;
virtual void delete_context(draw_context_t ctx) = 0;
virtual draw_context_t make_context() = 0;
virtual void set_current(draw_context_t ctx) = 0;
virtual void flip(draw_context_t ctx, bool skip_frame = false) = 0;
virtual int client_width() = 0;
virtual int client_height() = 0;
virtual display_handle_t handle() const = 0;
virtual display_handle_t handle() const = 0;
std::atomic<bool> screenshot_toggle = false;
virtual void take_screenshot(const std::vector<u8> sshot_data, const u32 sshot_width, const u32 sshot_height) = 0;
std::atomic<bool> screenshot_toggle = false;
virtual void take_screenshot(const std::vector<u8> sshot_data, const u32 sshot_width, const u32 sshot_height) = 0;
};
class GSRender : public rsx::thread

View file

@ -682,7 +682,7 @@ PadHandlerBase::connection evdev_joystick_handler::update_connection(const std::
if (!update_device(device))
return connection::disconnected;
auto evdev_device = std::static_pointer_cast<EvdevDevice>(device);
auto evdev_device = std::static_pointer_cast<EvdevDevice>(device);
if (!evdev_device || !evdev_device->device)
return connection::disconnected;