rsx: Fix shader cache of 2 or less pipelines

This commit is contained in:
Eladash 2021-01-02 09:51:39 +02:00 committed by kd-11
commit 21d725daa5

View file

@ -596,9 +596,9 @@ namespace rsx
return; return;
} }
u32 entry_count = 0;
std::vector<fs::dir_entry> entries; std::vector<fs::dir_entry> entries;
for (auto It = root.begin(); It != root.end(); ++It, entry_count++)
for (auto&& tmp : root)
{ {
if (tmp.is_directory) if (tmp.is_directory)
continue; continue;
@ -606,7 +606,9 @@ namespace rsx
entries.push_back(tmp); entries.push_back(tmp);
} }
if ((entry_count = ::size32(entries)) <= 2) u32 entry_count = ::size32(entries);
if (!entry_count)
return; return;
root.rewind(); root.rewind();