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rsx: Do not reset vertex program texture mask when updating ucode analysis
- Fixes incorrect texture type detection in some games after program env/ucode separation
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@ -1540,7 +1540,6 @@ namespace rsx
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current_vertex_program.rsx_vertex_inputs.clear();
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current_vertex_program.data.reserve(512 * 4);
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current_vertex_program.jump_table.clear();
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current_vertex_program.texture_dimensions = 0;
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current_vp_metadata = program_hash_util::vertex_program_utils::analyse_vertex_program
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(
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