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https://github.com/RPCS3/rpcs3.git
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applied suggested minor cleanup
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parent
eb9c3aa5fd
commit
2576520429
3 changed files with 8 additions and 8 deletions
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@ -163,7 +163,7 @@ bool gui_application::Init()
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if (welcome->exec() == QDialog::Rejected)
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{
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// if the agreement on RPCS3's usage conditions was not accecped by the user, ask the main window to softly terminate
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// If the agreement on RPCS3's usage conditions was not accecpted by the user, ask the main window to gracefully terminate
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return false;
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}
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}
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@ -1855,18 +1855,18 @@ void main_window::SaveWindowState() const
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// to initialize some modules leaving other modules uninitialized (NULL pointed).
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// So, the following checks on NULL pointer are provided before accessing the related module's object
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if (m_mw != nullptr)
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if (m_mw)
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{
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m_gui_settings->SetValue(gui::mw_mwState, m_mw->saveState(), true);
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}
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if (m_game_list_frame != nullptr)
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if (m_game_list_frame)
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{
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// Save column settings
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m_game_list_frame->SaveSettings();
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}
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if (m_debugger_frame != nullptr)
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if (m_debugger_frame)
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{
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// Save splitter state
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m_debugger_frame->SaveSettings();
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@ -51,9 +51,9 @@ welcome_dialog::welcome_dialog(std::shared_ptr<gui_settings> gui_settings, bool
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ui->use_dark_theme->setVisible(false);
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ui->use_dark_theme->setEnabled(false);
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#else
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#ifndef _WIN32
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ui->create_applications_menu_shortcut->setText(tr("&Create Application Menu shortcut"));
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#endif
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#ifndef _WIN32
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ui->create_applications_menu_shortcut->setText(tr("&Create Application Menu shortcut"));
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#endif
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ui->use_dark_theme->setVisible(!is_manual_show);
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ui->use_dark_theme->setEnabled(!is_manual_show);
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@ -103,7 +103,7 @@ welcome_dialog::welcome_dialog(std::shared_ptr<gui_settings> gui_settings, bool
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connect(this, &QDialog::rejected, this, [this]() // "reject" signal's event handler
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{
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// if the agreement on RPCS3's usage conditions was not accecped by the user, always display the initial welcome dialog at next startup
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// if the agreement on RPCS3's usage conditions was not accecpted by the user, always display the initial welcome dialog at next startup
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m_gui_settings->SetValue(gui::ib_show_welcome, QVariant(true));
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});
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}
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