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d3d12: Do not set mask if not requested
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1 changed files with 4 additions and 1 deletions
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@ -847,7 +847,10 @@ bool D3D12GSRender::LoadProgram()
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break;
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}
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prop.SampleMask = m_color_mask_r | (m_color_mask_g << 1) | (m_color_mask_b << 2) | (m_color_mask_a << 3);
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if (m_set_color_mask)
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prop.SampleMask = m_color_mask_r | (m_color_mask_g << 1) | (m_color_mask_b << 2) | (m_color_mask_a << 3);
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else
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prop.SampleMask = UINT_MAX;
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prop.IASet = m_IASet;
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