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Typos
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parent
7e0bc26241
commit
2e397e38a4
8 changed files with 8 additions and 8 deletions
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@ -241,7 +241,7 @@ protected:
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/** insert declaration of shader constants.
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*/
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virtual void insertConstants(std::stringstream &OS) = 0;
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/** insert helper functin definitions.
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/** insert helper function definitions.
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*/
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virtual void insertGlobalFunctions(std::stringstream &OS) = 0;
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/** insert beginning of main (signature, temporary declaration...)
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@ -430,7 +430,7 @@ u32 get_row_pitch_in_block(u16 block_size_in_bytes, u16 width_in_block, size_t a
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}
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/**
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* Since rsx ignore unused dimensionnality some app set them to 0.
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* Since rsx ignore unused dimensionality some app set them to 0.
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* Use 1 value instead to be more general.
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*/
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template<typename RsxTextureType>
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@ -4,7 +4,7 @@
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/**
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* Ring buffer memory helper :
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* There are 2 "pointers" (offset inside a memory buffer to be provided by class derrivative)
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* There are 2 "pointers" (offset inside a memory buffer to be provided by class derivative)
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* PUT pointer "points" to the start of allocatable space.
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* GET pointer "points" to the start of memory in use by the GPU.
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* Space between GET and PUT is used by the GPU ; this structure check that this memory is not overwritten.
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@ -2559,7 +2559,7 @@ namespace rsx
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{
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verify(HERE), !dest_texture;
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// Need to calculate the minium required size that will fit the data, anchored on the rsx_address
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// Need to calculate the minimum required size that will fit the data, anchored on the rsx_address
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// If the application starts off with an 'inseted' section, the guessed dimensions may not fit!
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const u32 write_end = dst_address + dst_payload_length;
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u32 block_end = dst_base_address + (dst.pitch * dst_dimensions.height);
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@ -508,7 +508,7 @@ void GLGSRender::clear_surface(u32 arg)
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{
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verify(HERE), mask;
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// Only one aspect was cleared. Make sure to memory intialize the other before removing dirty flag
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// Only one aspect was cleared. Make sure to memory initialize the other before removing dirty flag
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if (arg == 1)
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{
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// Depth was cleared, initialize stencil
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@ -44,7 +44,7 @@ struct GLTraits
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.bind_fragment_data_location("ocol3", 3)
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.link();
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// Progam locations are guaranteed to not change after linking
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// Program locations are guaranteed to not change after linking
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// Texture locations are simply bound to the TIUs so this can be done once
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for (int i = 0; i < rsx::limits::fragment_textures_count; ++i)
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{
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@ -1092,7 +1092,7 @@ void VKGSRender::clear_surface(u32 mask)
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if (!g_cfg.video.read_depth_buffer)
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{
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// Only one aspect was cleared. Make sure to memory intialize the other before removing dirty flag
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// Only one aspect was cleared. Make sure to memory initialize the other before removing dirty flag
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if (mask == 1)
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{
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// Depth was cleared, initialize stencil
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@ -19,7 +19,7 @@ namespace rsx
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{
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enum protection_policy
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{
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protect_policy_one_page, //Only guard one page, preferrably one where this section 'wholly' fits
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protect_policy_one_page, //Only guard one page, preferably one where this section 'wholly' fits
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protect_policy_conservative, //Guards as much memory as possible that is guaranteed to only be covered by the defined range without sharing
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protect_policy_full_range //Guard the full memory range. Shared pages may be invalidated by access outside the object we're guarding
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};
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