This commit is contained in:
scribam 2019-06-12 20:02:51 +02:00 committed by Ivan
parent 7e0bc26241
commit 2e397e38a4
8 changed files with 8 additions and 8 deletions

View file

@ -241,7 +241,7 @@ protected:
/** insert declaration of shader constants.
*/
virtual void insertConstants(std::stringstream &OS) = 0;
/** insert helper functin definitions.
/** insert helper function definitions.
*/
virtual void insertGlobalFunctions(std::stringstream &OS) = 0;
/** insert beginning of main (signature, temporary declaration...)

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@ -430,7 +430,7 @@ u32 get_row_pitch_in_block(u16 block_size_in_bytes, u16 width_in_block, size_t a
}
/**
* Since rsx ignore unused dimensionnality some app set them to 0.
* Since rsx ignore unused dimensionality some app set them to 0.
* Use 1 value instead to be more general.
*/
template<typename RsxTextureType>

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@ -4,7 +4,7 @@
/**
* Ring buffer memory helper :
* There are 2 "pointers" (offset inside a memory buffer to be provided by class derrivative)
* There are 2 "pointers" (offset inside a memory buffer to be provided by class derivative)
* PUT pointer "points" to the start of allocatable space.
* GET pointer "points" to the start of memory in use by the GPU.
* Space between GET and PUT is used by the GPU ; this structure check that this memory is not overwritten.

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@ -2559,7 +2559,7 @@ namespace rsx
{
verify(HERE), !dest_texture;
// Need to calculate the minium required size that will fit the data, anchored on the rsx_address
// Need to calculate the minimum required size that will fit the data, anchored on the rsx_address
// If the application starts off with an 'inseted' section, the guessed dimensions may not fit!
const u32 write_end = dst_address + dst_payload_length;
u32 block_end = dst_base_address + (dst.pitch * dst_dimensions.height);

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@ -508,7 +508,7 @@ void GLGSRender::clear_surface(u32 arg)
{
verify(HERE), mask;
// Only one aspect was cleared. Make sure to memory intialize the other before removing dirty flag
// Only one aspect was cleared. Make sure to memory initialize the other before removing dirty flag
if (arg == 1)
{
// Depth was cleared, initialize stencil

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@ -44,7 +44,7 @@ struct GLTraits
.bind_fragment_data_location("ocol3", 3)
.link();
// Progam locations are guaranteed to not change after linking
// Program locations are guaranteed to not change after linking
// Texture locations are simply bound to the TIUs so this can be done once
for (int i = 0; i < rsx::limits::fragment_textures_count; ++i)
{

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@ -1092,7 +1092,7 @@ void VKGSRender::clear_surface(u32 mask)
if (!g_cfg.video.read_depth_buffer)
{
// Only one aspect was cleared. Make sure to memory intialize the other before removing dirty flag
// Only one aspect was cleared. Make sure to memory initialize the other before removing dirty flag
if (mask == 1)
{
// Depth was cleared, initialize stencil

View file

@ -19,7 +19,7 @@ namespace rsx
{
enum protection_policy
{
protect_policy_one_page, //Only guard one page, preferrably one where this section 'wholly' fits
protect_policy_one_page, //Only guard one page, preferably one where this section 'wholly' fits
protect_policy_conservative, //Guards as much memory as possible that is guaranteed to only be covered by the defined range without sharing
protect_policy_full_range //Guard the full memory range. Shared pages may be invalidated by access outside the object we're guarding
};