diff --git a/rpcs3/Emu/RSX/GL/GLOverlays.h b/rpcs3/Emu/RSX/GL/GLOverlays.h index 0fdbc60412..36102bac31 100644 --- a/rpcs3/Emu/RSX/GL/GLOverlays.h +++ b/rpcs3/Emu/RSX/GL/GLOverlays.h @@ -185,7 +185,9 @@ namespace gl "void main()\n" "{\n" " vec4 rgba_in = texture(fs0, tc0);\n" - " gl_FragDepth = rgba_in.r * 0.99609 + rgba_in.g * 0.00389 + rgba_in.b * 0.00002;\n" + " uint raw_value = uint(rgba_in.b * 255.) | (uint(rgba_in.g * 255.) << 8) | (uint(rgba_in.r * 255.) << 16);\n" + " gl_FragDepth = float(raw_value) / 16777215.;\n" + " //gl_FragDepth = rgba_in.r * 0.99609 + rgba_in.g * 0.00389 + rgba_in.b * 0.00002;\n" "}\n" }; }