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SPU ASMJIT: Disable 512 wide spu verification
- Apparantly this crashes every game.
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1 changed files with 2 additions and 2 deletions
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@ -281,9 +281,9 @@ spu_function_t spu_recompiler::compile(spu_program&& _func)
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c->vzeroupper();
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}
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}
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else if (utils::has_avx512() && g_cfg.core.full_width_avx512)
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else if (utils::has_avx512() && false)
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{
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// AVX-512 optimized check using 512-bit registers
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// AVX-512 optimized check using 512-bit registers (disabled)
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words_align = 64;
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const u32 starta = start & -64;
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