d3d12: Fix D3D12GSRender member name

This commit is contained in:
vlj 2015-07-04 16:15:47 +02:00 committed by Vincent Lejeune
commit 37cc5e5c11
2 changed files with 4 additions and 4 deletions

View file

@ -396,7 +396,7 @@ void D3D12GSRender::OnReset()
{ {
} }
void D3D12GSRender::ExecCMD(u32 cmd) void D3D12GSRender::Clear(u32 cmd)
{ {
assert(cmd == NV4097_CLEAR_SURFACE); assert(cmd == NV4097_CLEAR_SURFACE);
@ -476,7 +476,7 @@ void D3D12GSRender::ExecCMD(u32 cmd)
m_commandQueueGraphic->ExecuteCommandLists(1, (ID3D12CommandList**) &commandList); m_commandQueueGraphic->ExecuteCommandLists(1, (ID3D12CommandList**) &commandList);
} }
void D3D12GSRender::ExecCMD() void D3D12GSRender::Draw()
{ {
PrepareRenderTargets(); PrepareRenderTargets();

View file

@ -411,8 +411,8 @@ protected:
virtual void OnInitThread() override; virtual void OnInitThread() override;
virtual void OnExitThread() override; virtual void OnExitThread() override;
virtual void OnReset() override; virtual void OnReset() override;
virtual void ExecCMD(u32 cmd) override; virtual void Clear(u32 cmd) override;
virtual void ExecCMD() override; virtual void Draw() override;
virtual void Flip() override; virtual void Flip() override;
}; };