[gui] Show total number of llvm compilation dialogs

- Doesn't account for dynamic libraries loaded after the fact,
  but usually good enough since
  1) Those aren't even present in some games
  2) They usually only have about 1 or 2 fragments (dialogs) each.
This commit is contained in:
VelocityRa 2017-12-24 02:35:45 +02:00 committed by Nekotekina
parent 7c64c2f703
commit 383c501a35

View file

@ -165,7 +165,7 @@ extern const ppu_decoder<ppu_interpreter_fast> g_ppu_interpreter_fast([](auto& t
extern void ppu_initialize();
extern void ppu_initialize(const ppu_module& info);
static void ppu_initialize2(class jit_compiler& jit, const ppu_module& module_part, const std::string& cache_path, const std::string& obj_name);
static void ppu_initialize2(jit_compiler& jit, const ppu_module& module_part, const std::string& cache_path, const std::string& obj_name, u32 fragment_index, atomic_t<u32>&);
extern void ppu_execute_syscall(ppu_thread& ppu, u64 code);
// Get pointer to executable cache
@ -1172,6 +1172,10 @@ extern void ppu_initialize(const ppu_module& info)
// Difference between function name and current location
const u32 reloc = info.name.empty() ? 0 : info.segs.at(0).addr;
atomic_t<u32> fragment_sync{0};
u32 fragment_count{0};
while (jit_mod.vars.empty() && fpos < info.funcs.size())
{
// Initialize compiler instance
@ -1299,12 +1303,13 @@ extern void ppu_initialize(const ppu_module& info)
{
semaphore_lock lock(jmutex);
jit->add(cache_path + obj_name);
LOG_SUCCESS(PPU, "LLVM: Loaded module %s", obj_name);
continue;
}
// Create worker thread for compilation
jthreads.emplace_back([&jit, &jcores, obj_name = obj_name, part = std::move(part), &cache_path]()
jthreads.emplace_back([&jit, &jcores, obj_name = obj_name, part = std::move(part), &cache_path, &fragment_sync, findex = ::size32(jthreads)]()
{
// Set low priority
thread_ctrl::set_native_priority(-1);
@ -1320,7 +1325,7 @@ extern void ppu_initialize(const ppu_module& info)
// Use another JIT instance
jit_compiler jit2({}, g_cfg.core.llvm_cpu);
ppu_initialize2(jit2, part, cache_path, obj_name);
ppu_initialize2(jit2, part, cache_path, obj_name, findex, fragment_sync);
}
if (Emu.IsStopped() || !fs::is_file(cache_path + obj_name))
@ -1334,6 +1339,9 @@ extern void ppu_initialize(const ppu_module& info)
});
}
// Initialize fragment count sync var
fragment_sync.exchange(::size32(jthreads));
// Join worker threads
for (auto& thread : jthreads)
{
@ -1417,7 +1425,7 @@ extern void ppu_initialize(const ppu_module& info)
#endif
}
static void ppu_initialize2(jit_compiler& jit, const ppu_module& module_part, const std::string& cache_path, const std::string& obj_name)
static void ppu_initialize2(jit_compiler& jit, const ppu_module& module_part, const std::string& cache_path, const std::string& obj_name, u32 fragment_index, atomic_t<u32>& fragment_sync)
{
#ifdef LLVM_AVAILABLE
using namespace llvm;
@ -1501,12 +1509,15 @@ static void ppu_initialize2(jit_compiler& jit, const ppu_module& module_part, co
if (module_part.funcs[fi].size)
{
// Update dialog
Emu.CallAfter([=, max = module_part.funcs.size()]()
Emu.CallAfter([=, max = module_part.funcs.size(), &fragment_sync]()
{
dlg->ProgressBarSetMsg(0, fmt::format("Compiling %u of %u", fi + 1, fmax));
if (fi * 100 / fmax != (fi + 1) * 100 / fmax)
dlg->ProgressBarInc(0, 1);
if (u32 fragment_count = fragment_sync.load())
dlg->SetMsg(fmt::format("Compiling PPU module (%u of %u):\n%s\nPlease wait...", fragment_index + 1, fragment_count, obj_name));
});
// Translate
@ -1532,10 +1543,13 @@ static void ppu_initialize2(jit_compiler& jit, const ppu_module& module_part, co
//mpm.run(*module);
// Update dialog
Emu.CallAfter([=]()
Emu.CallAfter([=, &fragment_sync]()
{
dlg->ProgressBarSetMsg(0, "Generating code, this may take a long time...");
dlg->ProgressBarInc(0, 100);
if (u32 fragment_count = fragment_sync.load())
dlg->SetMsg(fmt::format("Compiling PPU module (%u of %u):\n%s\nPlease wait...", fragment_index + 1, fragment_count, obj_name));
});
std::string result;