Merge branch 'master' into RSX

This commit is contained in:
Elad 2025-03-28 10:52:14 +03:00 committed by GitHub
commit 3a0f6503ce
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -173,7 +173,7 @@ struct cfg_root : cfg::node
cfg::_int<0, 16> shader_compiler_threads_count{ this, "Shader Compiler Threads", 0 };
cfg::_int<0, 30000000> driver_recovery_timeout{ this, "Driver Recovery Timeout", 1000000, true };
cfg::uint<0, 16667> driver_wakeup_delay{ this, "Driver Wake-Up Delay", 1, true };
cfg::_int<1, 3000> vblank_rate{ this, "Vblank Rate", 60, true }; // Changing this from 60 may affect game speed in unexpected ways
cfg::_int<1, 6000> vblank_rate{ this, "Vblank Rate", 60, true }; // Changing this from 60 may affect game speed in unexpected ways
cfg::_bool vblank_ntsc{ this, "Vblank NTSC Fixup", false, true };
cfg::_bool decr_memory_layout{ this, "DECR memory layout", false}; // Force enable increased allowed main memory range as DECR console
cfg::_bool host_label_synchronization{ this, "Allow Host GPU Labels", false };