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rsx: Clean up and simplify texture register manipulation tests
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93899bf5a9
commit
3be1e0b6ff
1 changed files with 12 additions and 31 deletions
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@ -100,47 +100,28 @@ namespace rsx
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ensure(!command_span.empty() && command_span.size() <= count);
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u32* const dst_regs = ®S(ctx)->registers[reg];
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//u8 change_mask = 0;
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u8 change_mask = 0xff;
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if (dst_regs[0] != REGS(ctx)->latch)
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{
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// Fixup for the first method
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change_mask |= 1;
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}
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bool set_dirty = (dst_regs[0] != REGS(ctx)->latch);
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for (usz i = 1; i < command_span.size(); i++)
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{
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const u32 command_data = std::bit_cast<be_t<u32>>(command_span[i]);
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change_mask |= command_data != dst_regs[i] ? (1u << i) : 0;
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set_dirty = set_dirty || (command_data != dst_regs[i]);
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dst_regs[i] = command_data;
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}
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// Disabled
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// Bits set:
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// NV4097_SET_TEXTURE_OFFSET
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// NV4097_SET_TEXTURE_IMAGE_RECT
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//constexpr u32 mask_of_texture_data_not_affecting_shader_config = 0x41;
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constexpr u32 mask_of_texture_data_not_affecting_shader_config = 0;
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if (change_mask)
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{
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RSX(ctx)->m_textures_dirty[texture_index] = true;
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if (~mask_of_texture_data_not_affecting_shader_config & change_mask)
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{
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if (RSX(ctx)->current_fp_metadata.referenced_textures_mask & (1 << texture_index))
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{
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RSX(ctx)->m_graphics_state |= rsx::pipeline_state::fragment_program_state_dirty;
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}
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}
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}
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// Skip handled methods
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RSX(ctx)->fifo_ctrl->skip_methods(static_cast<u32>(command_span.size()) - 1);
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if (set_dirty)
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{
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RSX(ctx)->m_textures_dirty[texture_index] = true;
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if (RSX(ctx)->current_fp_metadata.referenced_textures_mask & (1 << texture_index))
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{
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RSX(ctx)->m_graphics_state |= rsx::pipeline_state::fragment_program_state_dirty;
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}
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}
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}
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void set_vertex_texture_dirty_bit(rsx::context* ctx, u32 index)
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