mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-04-20 11:36:13 +00:00
RSX: Fix rsx capture stop
RSX captures froze on stop, at least with Vulkan.
This commit is contained in:
parent
6bd8a93ff4
commit
4be9e0d396
1 changed files with 24 additions and 0 deletions
|
@ -1755,6 +1755,30 @@ void Emulator::Kill(bool allow_autoexit)
|
|||
});
|
||||
|
||||
// Signal threads
|
||||
|
||||
// Stop the replay thread "game" first
|
||||
if (auto thr = g_fxo->try_get<named_thread<rsx::rsx_replay_thread>>())
|
||||
{
|
||||
sys_log.notice("Stopping RSX replay thread...");
|
||||
thr->state += cpu_flag::stop;
|
||||
|
||||
// Wait for a couple of seconds
|
||||
for (int i = 0; *thr <= thread_state::aborting && i < 300; i++)
|
||||
{
|
||||
std::this_thread::sleep_for(10ms);
|
||||
process_qt_events();
|
||||
}
|
||||
|
||||
if (*thr <= thread_state::aborting)
|
||||
{
|
||||
sys_log.error("Failed to stop RSX replay thread in time.");
|
||||
}
|
||||
else
|
||||
{
|
||||
sys_log.notice("RSX replay thread stopped");
|
||||
}
|
||||
}
|
||||
|
||||
if (auto rsx = g_fxo->try_get<rsx::thread>())
|
||||
{
|
||||
*static_cast<cpu_thread*>(rsx) = thread_state::aborting;
|
||||
|
|
Loading…
Add table
Reference in a new issue