Merge pull request #214 from kaazoo/master

Add compilation support for Mac OSX
This commit is contained in:
Alexandro Sánchez Bach 2014-05-01 16:50:43 +02:00
commit 4c9444b958
9 changed files with 72 additions and 6 deletions

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@ -22,10 +22,15 @@ __Windows__
__Linux__
* Debian & Ubuntu: `sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential`
__Mac OSX__
* Install with Homebrew: `brew install glew wxwidgets`
* Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
### Building
To initialize the repository don't forget to execute `git submodule update --init` to pull the wxWidgets source.
* __Windows__: Install *Visual Studio 2013*. Then open the *.SLN* file, and press *Build* > *Rebuild Solution*.
* __Linux__:
* __Linux & Mac OSX__:
`cd rpcs3 && cmake CMakeLists.txt && make && cd ../` Then run with `cd bin && ./rpcs3`

20
Utilities/GNU.cpp Normal file
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@ -0,0 +1,20 @@
#include <time.h>
#include <sys/time.h>
#include "GNU.h"
#ifdef __APPLE__
void * _aligned_malloc(size_t size, size_t alignment) {
void *buffer;
posix_memalign(&buffer, alignment, size);
return buffer;
}
int clock_gettime(int foo, struct timespec *ts) {
struct timeval tv;
gettimeofday(&tv, NULL);
ts->tv_sec = tv.tv_sec;
ts->tv_nsec = tv.tv_usec * 1000;
return(0);
}
#endif /* !__APPLE__ */

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@ -3,7 +3,10 @@
#if defined(__GNUG__)
#include <cmath>
#include <stdlib.h>
#ifndef __APPLE__
#include <malloc.h>
#endif
#define _fpclass(x) std::fpclassify(x)
#define __forceinline __attribute__((always_inline))
@ -16,8 +19,22 @@
#define _CRT_ALIGN(x) __attribute__((aligned(x)))
#define InterlockedCompareExchange(ptr,new_val,old_val) __sync_val_compare_and_swap(ptr,old_val,new_val)
#define InterlockedCompareExchange64(ptr,new_val,old_val) __sync_val_compare_and_swap(ptr,old_val,new_val)
#ifndef __APPLE__
#define _aligned_malloc(size,alignment) memalign(alignment,size)
#define _aligned_free free
#else
void * _aligned_malloc(size_t size, size_t alignment);
int clock_gettime(int foo, struct timespec *ts);
#define wxIsNaN(x) ((x) != (x))
#ifndef CLOCK_MONOTONIC
#define CLOCK_MONOTONIC 0
#endif /* !CLOCK_MONOTONIC */
#endif /* !__APPLE__ */
#define _aligned_free free
#define DWORD int32_t
#endif

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@ -8,6 +8,8 @@ __forceinline void SM_Sleep()
#ifdef _WIN32
__declspec(thread)
#elif __APPLE__
__thread
#else
thread_local
#endif

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@ -3,6 +3,8 @@
#ifdef _WIN32
__declspec(thread)
#elif __APPLE__
__thread
#else
thread_local
#endif

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@ -42,9 +42,21 @@ find_package(OpenAL REQUIRED)
include("${wxWidgets_USE_FILE}")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(PLATFORM_ARCH "linux/x86_64")
if(APPLE)
set(PLATFORM_ARCH "macosx/x86_64")
elseif(WIN32)
set(PLATFORM_ARCH "Windows/x86_64")
else()
set(PLATFORM_ARCH "linux/x86_64")
endif()
else()
set(PLATFORM_ARCH "linux/x86")
if(APPLE)
set(PLATFORM_ARCH "macosx/x86")
elseif(WIN32)
set(PLATFORM_ARCH "Windows/x86")
else()
set(PLATFORM_ARCH "linux/x86")
endif()
endif()
include_directories(
@ -72,6 +84,7 @@ GLOB_RECURSE
RPCS3_SRC
"${RPCS3_SRC_DIR}/rpcs3.cpp"
"${RPCS3_SRC_DIR}/Ini.cpp"
"${RPCS3_SRC_DIR}/../Utilities/GNU.cpp"
"${RPCS3_SRC_DIR}/Emu/*"
"${RPCS3_SRC_DIR}/Gui/*"
"${RPCS3_SRC_DIR}/Loader/*"

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@ -2,8 +2,6 @@
#ifndef _WIN32
#include <GL/glew.h>
#endif
#include <GL/gl.h>
#include "GL/glext.h"
#ifdef _WIN32
typedef BOOL (WINAPI* PFNWGLSWAPINTERVALEXTPROC) (int interval);
@ -14,7 +12,12 @@ typedef BOOL (WINAPI* PFNWGLSWAPINTERVALEXTPROC) (int interval);
#undef OPENGL_PROC
#undef OPENGL_PROC2
#elif __APPLE__
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
#include <GL/glx.h>
#include <GL/glxext.h>
#endif

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@ -73,8 +73,10 @@ void Rpcs3App::SendDbgCommand(DbgCommand id, CPUThread* thr)
Rpcs3App::Rpcs3App()
{
#ifdef __UNIX__
#ifndef __APPLE__
XInitThreads();
#endif
#endif
}
/*
CPUThread& GetCPU(const u8 core)

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@ -366,7 +366,9 @@ int main(int arg, char **argv)
// #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
#ifndef STBTT_malloc
#ifndef __APPLE__
#include <malloc.h>
#endif
#define STBTT_malloc(x,u) malloc(x)
#define STBTT_free(x,u) free(x)
#endif