From 52467c54e33b07ba40578aaa28662a3da57aa57a Mon Sep 17 00:00:00 2001 From: raven02 Date: Mon, 22 Dec 2014 05:37:43 +0800 Subject: [PATCH] Fix callback hangup in Adreko game series --- rpcs3/Emu/SysCalls/Modules/cellGcmSys.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpcs3/Emu/SysCalls/Modules/cellGcmSys.cpp b/rpcs3/Emu/SysCalls/Modules/cellGcmSys.cpp index 99ddaa6c98..94d14f347e 100644 --- a/rpcs3/Emu/SysCalls/Modules/cellGcmSys.cpp +++ b/rpcs3/Emu/SysCalls/Modules/cellGcmSys.cpp @@ -1172,7 +1172,7 @@ s32 cellGcmCallback(vm::ptr context, u32 count) GSLockCurrent gslock(GS_LOCK_WAIT_FLUSH); - if (0) + if (1) { auto& ctrl = vm::get_ref(gcm_info.control_addr); be_t res = be_t::make(context->current - context->begin - ctrl.put.read_relaxed());