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Fix openGl overlay colors
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1 changed files with 4 additions and 0 deletions
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@ -138,7 +138,11 @@ void main()
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ocol = texture(fs1, vec3(tc0.x, fract(tc0.y), trunc(tc0.y))).rrrr * diff_color;
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break;
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case SAMPLER_MODE_TEXTURE2D:
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#ifdef VULKAN
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ocol = sample_image(fs0, tc0, blur_intensity).bgra * diff_color;
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#else
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ocol = sample_image(fs0, tc0, blur_intensity).rgba * diff_color;
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#endif
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break;
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}
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}
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