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vk: Add border color extension detection
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2 changed files with 8 additions and 0 deletions
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@ -100,9 +100,11 @@ namespace vk
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optional_features_support.shader_stencil_export = device_extensions.is_supported(VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME);
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optional_features_support.conditional_rendering = device_extensions.is_supported(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME);
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optional_features_support.custom_border_color = device_extensions.is_supported(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
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optional_features_support.external_memory_host = device_extensions.is_supported(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME);
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optional_features_support.sampler_mirror_clamped = device_extensions.is_supported(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME);
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optional_features_support.unrestricted_depth_range = device_extensions.is_supported(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME);
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optional_features_support.debug_utils = instance_extensions.is_supported(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
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optional_features_support.surface_capabilities_2 = instance_extensions.is_supported(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
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}
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@ -469,6 +471,11 @@ namespace vk
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requested_extensions.push_back(VK_KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME);
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}
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if (pgpu->optional_features_support.custom_border_color)
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{
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requested_extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
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}
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enabled_features.robustBufferAccess = VK_TRUE;
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enabled_features.fullDrawIndexUint32 = VK_TRUE;
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enabled_features.independentBlend = VK_TRUE;
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@ -167,6 +167,7 @@ namespace vk
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bool get_descriptor_indexing_support() const { return pgpu->descriptor_indexing_support; }
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bool get_framebuffer_loops_support() const { return pgpu->optional_features_support.framebuffer_loops; }
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bool get_barycoords_support() const { return pgpu->optional_features_support.barycentric_coords; }
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bool get_custom_border_color_support() const { pgpu->optional_features_support.custom_border_color; }
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u64 get_descriptor_update_after_bind_support() const { return pgpu->descriptor_indexing_support.update_after_bind_mask; }
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u32 get_descriptor_max_draw_calls() const { return pgpu->descriptor_max_draw_calls; }
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