set default m_line_stipple_pattern as 0xffff

This commit is contained in:
raven02 2014-06-15 12:25:09 +08:00
parent aafa3351da
commit 64044173c6

View file

@ -456,15 +456,15 @@ protected:
m_depth_bounds_max = 1.0;
m_restart_index = 0xffffffff;
m_front_polygon_mode = 0x1B02; // GL_FILL
m_back_polygon_mode = 0x1B02; // GL_FILL
m_front_polygon_mode = 0x1b02; // GL_FILL
m_back_polygon_mode = 0x1b02; // GL_FILL
m_front_face = 0x0901;
m_point_x = 0;
m_point_y = 0;
m_point_size = 1.0;
m_line_width = 1.0;
m_line_stipple_pattern = 0x1111;
m_line_stipple_pattern = 0xffff;
m_line_stipple_factor = 1;
// Construct Textures