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config: Register shader interpreter modes
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2 changed files with 8 additions and 0 deletions
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@ -101,6 +101,7 @@ struct cfg_root : cfg::node
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cfg::_enum<video_aspect> aspect_ratio{ this, "Aspect ratio", video_aspect::_16_9 };
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cfg::_enum<video_aspect> aspect_ratio{ this, "Aspect ratio", video_aspect::_16_9 };
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cfg::_enum<frame_limit_type> frame_limit{ this, "Frame limit", frame_limit_type::none, true };
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cfg::_enum<frame_limit_type> frame_limit{ this, "Frame limit", frame_limit_type::none, true };
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cfg::_enum<msaa_level> antialiasing_level{ this, "MSAA", msaa_level::_auto };
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cfg::_enum<msaa_level> antialiasing_level{ this, "MSAA", msaa_level::_auto };
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cfg::_enum<shader_interpreter_mode> shader_interpreter_mode{ this, "Enable shader interpreter", shader_interpreter_mode::disabled };
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cfg::_bool write_color_buffers{ this, "Write Color Buffers" };
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cfg::_bool write_color_buffers{ this, "Write Color Buffers" };
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cfg::_bool write_depth_buffer{ this, "Write Depth Buffer" };
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cfg::_bool write_depth_buffer{ this, "Write Depth Buffer" };
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@ -179,3 +179,10 @@ enum np_psn_status
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disabled,
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disabled,
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fake,
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fake,
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};
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};
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enum class shader_interpreter_mode
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{
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disabled,
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enabled,
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forced
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};
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