d3d12: Support mag filter 4

This commit is contained in:
Vincent Lejeune 2016-01-10 18:33:45 +01:00
parent e6bd681227
commit 669a3277ff
2 changed files with 2 additions and 0 deletions

View file

@ -248,6 +248,7 @@ namespace
{
case CELL_GCM_TEXTURE_NEAREST: return D3D12_FILTER_TYPE_POINT;
case CELL_GCM_TEXTURE_LINEAR: return D3D12_FILTER_TYPE_LINEAR;
case CELL_GCM_TEXTURE_UNKNOWN_MAG_FILTER: return D3D12_FILTER_TYPE_LINEAR;
}
throw EXCEPTION("Invalid mag filter (0x%x)", mag_filter);
}

View file

@ -290,6 +290,7 @@ enum
CELL_GCM_TEXTURE_NEAREST_LINEAR = 5,
CELL_GCM_TEXTURE_LINEAR_LINEAR = 6,
CELL_GCM_TEXTURE_CONVOLUTION_MIN = 7,
CELL_GCM_TEXTURE_UNKNOWN_MAG_FILTER = 4,
CELL_GCM_PRIMITIVE_POINTS = 1,
CELL_GCM_PRIMITIVE_LINES = 2,