diff --git a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp index fcf6e81aaf..e48b1b247d 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp +++ b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp @@ -1066,7 +1066,6 @@ void D3D12GSRender::ExecCMD() check(commandList->Close()); m_commandQueueGraphic->ExecuteCommandLists(1, (ID3D12CommandList**)&commandList); m_indexed_array.Reset(); - WriteDepthBuffer(); } void D3D12GSRender::Flip() @@ -1163,11 +1162,6 @@ D3D12GSRender::ResourceStorage& D3D12GSRender::getNonCurrentResourceStorage() return m_perFrameStorage[1 - m_swapChain->GetCurrentBackBufferIndex()]; } - -void D3D12GSRender::WriteDepthBuffer() -{ -} - ID3D12Resource * D3D12GSRender::writeColorBuffer(ID3D12Resource * RTT, ID3D12GraphicsCommandList * cmdlist) { ID3D12Resource *Result;