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https://github.com/RPCS3/rpcs3.git
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[overlays] Implement input suspend+resume
- Tested with OSK + home menu. Requires hacks to enable this setup so it's mostly an academic achievement.
This commit is contained in:
parent
b27366e1e6
commit
6d4967ffef
4 changed files with 58 additions and 19 deletions
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@ -158,13 +158,18 @@ namespace rsx
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{
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if (auto iface = std::dynamic_pointer_cast<user_interface>(get(uid)))
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{
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// TODO: Hijack input immediately!
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std::lock_guard lock(m_input_stack_guard);
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// Add our interface to the queue
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m_input_token_stack.push(
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name,
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std::move(iface),
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on_input_loop_enter,
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on_input_loop_exit,
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input_loop_override);
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// Signal input thread loop after pushing to avoid a race.
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m_input_thread_interrupted = true;
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}
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}
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@ -184,10 +189,12 @@ namespace rsx
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{
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// Avoid tail recursion by reinserting pushed-down items
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std::vector<input_thread_context_t> interrupted_items;
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bool in_interrupted_mode = false;
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while (!m_input_thread_abort)
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{
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// We're about to load the whole list, interruption makes no sense before this point
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m_input_thread_interrupted = false;
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for (auto&& input_context : m_input_token_stack.pop_all_reversed())
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{
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if (input_context.target->is_detached())
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@ -195,10 +202,18 @@ namespace rsx
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continue;
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}
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if (in_interrupted_mode)
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if (m_input_thread_interrupted)
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{
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interrupted_items.push_back(input_context);
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continue;
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// Someone just pushed something onto the stack. Check if we already saw it.
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if (m_input_token_stack)
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{
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// We actually have new items to read out. Skip the remaining list.
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interrupted_items.push_back(input_context);
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continue;
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}
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// False alarm, we already saw it.
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m_input_thread_interrupted = false;
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}
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if (input_context.input_loop_prologue &&
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@ -209,9 +224,14 @@ namespace rsx
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}
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s32 result = 0;
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if (!input_context.input_loop_override) [[ likely ]]
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{
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result = input_context.target->run_input_loop();
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result = input_context.target->run_input_loop([this]()
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{
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// Stop if interrupt status is set or input stack is empty
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return !m_input_thread_interrupted || !m_input_token_stack;
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});
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}
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else
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{
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@ -220,8 +240,9 @@ namespace rsx
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if (result == user_interface::selection_code::interrupted)
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{
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// Push back the items onto the stack
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in_interrupted_mode = true;
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// This dialog was exited prematurely, so we must re-run it's input routine later.
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ensure(m_input_thread_interrupted);
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ensure(m_input_token_stack);
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interrupted_items.push_back(input_context);
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continue;
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}
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@ -236,12 +257,27 @@ namespace rsx
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}
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}
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if (in_interrupted_mode)
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if (!interrupted_items.empty())
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{
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for (const auto& iface : interrupted_items)
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std::lock_guard lock(m_input_stack_guard);
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// We need to rebuild the stack in reverse order here
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const auto current_stack = m_input_token_stack.pop_all();
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// Re-insert interrupted list
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for (auto it = interrupted_items.crbegin(); it != interrupted_items.crend(); ++it)
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{
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m_input_token_stack.push(*it);
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}
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// Re-insert the 'new' list oldest-first
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for (const auto& iface : current_stack)
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{
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m_input_token_stack.push(iface);
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}
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// Clear
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interrupted_items.clear();
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}
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else
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{
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@ -181,6 +181,8 @@ namespace rsx
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lf_queue<input_thread_context_t> m_input_token_stack;
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atomic_t<bool> m_input_thread_abort = false;
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atomic_t<bool> m_input_thread_interrupted = false;
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shared_mutex m_input_stack_guard;
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std::shared_ptr<named_thread<overlay_input_thread>> m_input_thread;
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void input_thread_loop();
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@ -46,7 +46,7 @@ namespace rsx
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// Singleton instance declaration
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fontmgr* fontmgr::m_instance = nullptr;
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s32 user_interface::run_input_loop()
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s32 user_interface::run_input_loop(std::function<bool()> check_state)
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{
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user_interface::thread_bits_allocator thread_bits_alloc(this);
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@ -122,8 +122,14 @@ namespace rsx
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last_button_state[pad_index][button_id] = pressed;
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};
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while (!m_stop_input_loop && !m_input_loop_interrupted)
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while (!m_stop_input_loop)
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{
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if (check_state && !check_state())
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{
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// Interrupted externally.
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break;
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}
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if (Emu.IsStopped())
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{
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return selection_code::canceled;
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@ -361,9 +367,7 @@ namespace rsx
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input::SetIntercepted(false);
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}
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m_interactive = false;
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return (m_input_loop_interrupted && !m_stop_input_loop)
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return !m_stop_input_loop
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? selection_code::interrupted
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: selection_code::ok;
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}
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@ -115,7 +115,6 @@ namespace rsx
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bool m_start_pad_interception = true;
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atomic_t<bool> m_stop_pad_interception = false;
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atomic_t<bool> m_input_thread_detached = false;
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atomic_t<bool> m_input_loop_interrupted = false;
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atomic_t<u64> thread_bits = 0;
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bool m_keyboard_input_enabled = false; // Allow keyboard input
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bool m_keyboard_pad_handler_active = true; // Initialized as true to prevent keyboard input until proven otherwise.
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@ -152,8 +151,6 @@ namespace rsx
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bool is_detached() const { return m_input_thread_detached; }
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void detach_input() { m_input_thread_detached.store(true); }
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void on_input_interrupted() { m_input_loop_interrupted.store(true); }
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void on_input_resumed() { m_input_loop_interrupted.store(false); }
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void update() override {}
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@ -164,7 +161,7 @@ namespace rsx
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virtual void close(bool use_callback, bool stop_pad_interception);
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s32 run_input_loop();
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s32 run_input_loop(std::function<bool()> check_state = nullptr);
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};
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}
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}
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