From 6e1c7a2c1673673e4c743716701e12a7dea015c9 Mon Sep 17 00:00:00 2001 From: dio-gh <10439488+dio-gh@users.noreply.github.com> Date: Tue, 10 Aug 2021 20:15:34 +0200 Subject: [PATCH] Change the FSR tooltip to not Bri'ish English Apparently artefacts is not a typo, but the en-gb spelling? --- rpcs3/rpcs3qt/tooltips.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/rpcs3/rpcs3qt/tooltips.h b/rpcs3/rpcs3qt/tooltips.h index 148886dafe..a500482d8c 100644 --- a/rpcs3/rpcs3qt/tooltips.h +++ b/rpcs3/rpcs3qt/tooltips.h @@ -167,8 +167,8 @@ public: const QString async_texture_streaming = tr("Stream textures to GPU in parallel with 3D rendering.\nCan improve performance on more powerful GPUs that have spare headroom.\nOnly works with Vulkan renderer."); - const QString fsr_upscaling = tr("Enable FidelityFX Super Resolution upscaling filter to improve the look of upscaled images.\nIf the game is rendering at an internal resolution lower than your window resolution, FidelityFX will handle the upscale.\nCan cause visual artefacts.\nDoes not work with stereo 3D output for now"); - const QString fsr_rcas_strength = tr("Control the sharpening strength applied by FidelityFX Super Resolution. Higher values will give sharper output but may introduce artefacts."); + const QString fsr_upscaling = tr("Enable FidelityFX Super Resolution upscaling filter to improve the look of upscaled images.\nIf the game is rendering at an internal resolution lower than your window resolution, FidelityFX will handle the upscale.\nCan cause visual artifacts.\nDoes not work with stereo 3D output for now"); + const QString fsr_rcas_strength = tr("Control the sharpening strength applied by FidelityFX Super Resolution. Higher values will give sharper output but may introduce artifacts."); // gui