mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-04-21 12:05:23 +00:00
cellGem: Fix headers
This commit is contained in:
parent
d3df83a3ea
commit
72590e2c93
2 changed files with 46 additions and 37 deletions
|
@ -131,6 +131,7 @@ s32 cellGemGetInfo(vm::ptr<CellGemInfo> info)
|
|||
for (int i = 0; i < CELL_GEM_MAX_NUM; i++)
|
||||
{
|
||||
info->status[i] = CELL_GEM_STATUS_DISCONNECTED;
|
||||
info->port[i] = 0;
|
||||
}
|
||||
|
||||
return CELL_OK;
|
||||
|
@ -160,10 +161,18 @@ s32 cellGemGetRumble()
|
|||
return CELL_OK;
|
||||
}
|
||||
|
||||
s32 cellGemGetState()
|
||||
s32 cellGemGetState(u32 gem_num, u32 flag, u64 time_parameter, vm::ptr<CellGemState> gem_state)
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(cellGem);
|
||||
return CELL_OK;
|
||||
cellGem.todo("cellGemGetState(gem_num=%d, flag=0x%x, time=0x%llx, gem_state=*0x%x)", gem_num, flag, time_parameter, gem_state);
|
||||
const auto gem = fxm::get<gem_t>();
|
||||
|
||||
if (!gem)
|
||||
return CELL_GEM_ERROR_UNINITIALIZED;
|
||||
|
||||
// clear out gem_state so no games get any funny ideas about them being connected...
|
||||
std::memset(gem_state.get_ptr(), 0, sizeof(CellGemState));
|
||||
|
||||
return CELL_GEM_NOT_CONNECTED;
|
||||
}
|
||||
|
||||
s32 cellGemGetStatusFlags()
|
||||
|
|
|
@ -96,10 +96,10 @@ struct CellGemAttribute
|
|||
struct CellGemCameraState
|
||||
{
|
||||
be_t<s32> exposure;
|
||||
float exposure_time;
|
||||
float gain;
|
||||
float pitch_angle;
|
||||
float pitch_angle_estimate;
|
||||
be_t<f32> exposure_time;
|
||||
be_t<f32> gain;
|
||||
be_t<f32> pitch_angle;
|
||||
be_t<f32> pitch_angle_estimate;
|
||||
};
|
||||
|
||||
struct CellGemExtPortData
|
||||
|
@ -116,14 +116,14 @@ struct CellGemExtPortData
|
|||
|
||||
struct CellGemImageState
|
||||
{
|
||||
//system_time_t frame_timestamp; // TODO: Figure what to use for them
|
||||
//system_time_t timestamp;
|
||||
float u;
|
||||
float v;
|
||||
float r;
|
||||
float projectionx;
|
||||
float projectiony;
|
||||
float distance;
|
||||
be_t<u64> frame_timestamp;
|
||||
be_t<u64> timestamp;
|
||||
be_t<f32> u;
|
||||
be_t<f32> v;
|
||||
be_t<f32> r;
|
||||
be_t<f32> projectionx;
|
||||
be_t<f32> projectiony;
|
||||
be_t<f32> distance;
|
||||
u8 visible;
|
||||
u8 r_valid;
|
||||
};
|
||||
|
@ -136,15 +136,15 @@ struct CellGemPadData
|
|||
|
||||
struct CellGemInertialState
|
||||
{
|
||||
//vec_float4 accelerometer; // TODO: Figure what to use as replacement for vec_float4
|
||||
//vec_float4 gyro;
|
||||
//vec_float4 accelerometer_bias;
|
||||
//vec_float4 gyro_bias;
|
||||
be_t<f32> accelerometer[4];
|
||||
be_t<f32> gyro[4];
|
||||
be_t<f32> accelerometer_bias[4];
|
||||
be_t<f32> gyro_bias[4];
|
||||
CellGemPadData pad;
|
||||
CellGemExtPortData ext;
|
||||
//system_time_t timestamp;
|
||||
be_t<u64> timestamp;
|
||||
be_t<s32> counter;
|
||||
float temperature;
|
||||
be_t<f32> temperature;
|
||||
};
|
||||
|
||||
struct CellGemInfo
|
||||
|
@ -157,20 +157,20 @@ struct CellGemInfo
|
|||
|
||||
struct CellGemState
|
||||
{
|
||||
//vec_float4 pos;
|
||||
//vec_float4 vel;
|
||||
//vec_float4 accel;
|
||||
//vec_float4 quat;
|
||||
//vec_float4 angvel;
|
||||
//vec_float4 angaccel;
|
||||
//vec_float4 handle_pos;
|
||||
//vec_float4 handle_vel;
|
||||
//vec_float4 handle_accel;
|
||||
be_t<f32> pos[4];
|
||||
be_t<f32> vel[4];
|
||||
be_t<f32> accel[4];
|
||||
be_t<f32> quat[4];
|
||||
be_t<f32> angvel[4];
|
||||
be_t<f32> angaccel[4];
|
||||
be_t<f32> handle_pos[4];
|
||||
be_t<f32> handle_vel[4];
|
||||
be_t<f32> handle_accel[4];
|
||||
CellGemPadData pad;
|
||||
CellGemExtPortData ext;
|
||||
//system_time_t timestamp;
|
||||
float temperature;
|
||||
float camera_pitch_angle;
|
||||
be_t<u64> timestamp;
|
||||
be_t<f32> temperature;
|
||||
be_t<f32> camera_pitch_angle;
|
||||
be_t<u32> tracking_flags;
|
||||
};
|
||||
|
||||
|
@ -179,10 +179,10 @@ struct CellGemVideoConvertAttribute
|
|||
be_t<s32> version;
|
||||
be_t<s32> output_format;
|
||||
be_t<s32> conversion_flags;
|
||||
float gain;
|
||||
float red_gain;
|
||||
float green_gain;
|
||||
float blue_gain;
|
||||
be_t<f32> gain;
|
||||
be_t<f32> red_gain;
|
||||
be_t<f32> green_gain;
|
||||
be_t<f32> blue_gain;
|
||||
be_t<u32> buffer_memory;
|
||||
be_t<u32> video_data_out;
|
||||
u8 alpha;
|
||||
|
|
Loading…
Add table
Reference in a new issue