From 73a687df7d92b25d04adc6ef788e2992a5a23196 Mon Sep 17 00:00:00 2001 From: Elad Ashkenazi Date: Thu, 7 Jul 2022 21:06:28 +0300 Subject: [PATCH] Savestates/Not Savestates: Fix exitspawn to HDD0 executable with mounted BDVD --- rpcs3/Emu/System.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpcs3/Emu/System.cpp b/rpcs3/Emu/System.cpp index d4c2f7cfed..5a34cfd111 100644 --- a/rpcs3/Emu/System.cpp +++ b/rpcs3/Emu/System.cpp @@ -1475,7 +1475,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool { // Don't need /dev_bdvd } - else if (m_cat == "DG" && from_hdd0_game) + else if (m_cat == "DG" && from_hdd0_game && disc.empty()) { // Disc game located in dev_hdd0/game vfs::mount("/dev_bdvd/PS3_GAME", hdd0_game + m_path.substr(hdd0_game.size(), 10));