diff --git a/rpcs3/CMakeLists.txt b/rpcs3/CMakeLists.txt index f696f842f8..6139e73436 100644 --- a/rpcs3/CMakeLists.txt +++ b/rpcs3/CMakeLists.txt @@ -7,6 +7,7 @@ if (CMAKE_COMPILER_IS_GNUCXX) #add_definitions(-Wfatal-errors) add_definitions(-w) # TODO: remove me add_definitions(-fpermissive) # TODO: remove me + add_definitions(-g) # Debugging!! endif() set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules) diff --git a/rpcs3/Emu/GS/GL/OpenGL.cpp b/rpcs3/Emu/GS/GL/OpenGL.cpp index 8f02b7de59..4ecf8f8708 100644 --- a/rpcs3/Emu/GS/GL/OpenGL.cpp +++ b/rpcs3/Emu/GS/GL/OpenGL.cpp @@ -10,6 +10,10 @@ void InitProcTable() #undef OPENGL_PROC #undef OPENGL_PROC2 #endif +#ifdef __UNIX__ + glewExperimental = true; + glewInit(); +#endif } #ifdef _WIN32 @@ -39,9 +43,6 @@ void OpenGL::Init() #include "GLProcTable.tbl" #undef OPENGL_PROC #undef OPENGL_PROC2 -#elif __UNIX__ - glewExperimental = true; - glewInit(); #endif } diff --git a/rpcs3/Emu/SysCalls/Modules/cellPngDec.cpp b/rpcs3/Emu/SysCalls/Modules/cellPngDec.cpp index 095ff1ed42..ed4c70514b 100644 --- a/rpcs3/Emu/SysCalls/Modules/cellPngDec.cpp +++ b/rpcs3/Emu/SysCalls/Modules/cellPngDec.cpp @@ -155,7 +155,7 @@ int cellPngDecDecodeData(u32 mainHandle, u32 subHandle, mem8_ptr_t data, const m //Decode PNG file. (TODO: Is there any faster alternative? Can we do it without external libraries?) int width, height, actual_components; - std::shared_ptr image(stbi_load_from_memory(png, fileSize, &width, &height, &actual_components, 4)); + std::shared_ptr image(stbi_load_from_memory(png.GetPtr(), fileSize, &width, &height, &actual_components, 4)); if (!image) return CELL_PNGDEC_ERROR_STREAM_FORMAT; uint image_size = width * height;