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#pragma once
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#include "Emu/SysCalls/lv2/sys_event.h"
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class EventManager
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{
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std::mutex m_lock;
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std::unordered_map<u64, EventQueue*> key_map;
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public:
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void Init();
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void Clear();
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bool CheckKey(u64 key);
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bool RegisterKey(EventQueue* data, u64 key);
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bool GetEventQueue(u64 key, EventQueue*& data);
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bool UnregisterKey(u64 key);
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bool SendEvent(u64 key, u64 source, u64 d1, u64 d2, u64 d3);
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};
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