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Merge pull request #146 from darkf/stuff
Add FindGLEW to CMake build and fix naming error
This commit is contained in:
commit
8011cc8ec4
5 changed files with 56 additions and 8 deletions
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@ -8,6 +8,7 @@ if (CMAKE_COMPILER_IS_GNUCXX)
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add_definitions(-w) # TODO: remove me
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add_definitions(-w) # TODO: remove me
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add_definitions(-fpermissive) # TODO: remove me
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add_definitions(-fpermissive) # TODO: remove me
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add_definitions(-g) # Debugging!!
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add_definitions(-g) # Debugging!!
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add_definitions(-msse2)
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endif()
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endif()
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set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
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set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
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@ -59,5 +60,5 @@ ${CMAKE_SOURCE_DIR}/../Utilities/*
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add_executable(rpcs3 ${RPCS3_SRC})
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add_executable(rpcs3 ${RPCS3_SRC})
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target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES} libavformat.a libavcodec.a libavutil.a libswresample.a libswscale.a ${ZLIB_LIBRARIES})
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target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} ${GLEW_LIBRARY} ${OPENGL_LIBRARIES} libavformat.a libavcodec.a libavutil.a libswresample.a libswscale.a ${ZLIB_LIBRARIES})
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@ -457,7 +457,7 @@ void validate_data(const char* file_name, unsigned char *klicensee, NPD_HEADER *
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else
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else
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{
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{
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// Generate klicensee xor key.
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// Generate klicensee xor key.
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xor(key, klicensee, NP_OMAC_KEY_2, 0x10);
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xor_(key, klicensee, NP_OMAC_KEY_2, 0x10);
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// Hash with generated key and compare with dev_hash.
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// Hash with generated key and compare with dev_hash.
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dev_hash_result = cmac_hash_compare(key, 0x10, (unsigned char *)npd, 0x60, npd->dev_hash);
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dev_hash_result = cmac_hash_compare(key, 0x10, (unsigned char *)npd, 0x60, npd->dev_hash);
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@ -529,7 +529,7 @@ bool extract_data(wxFile *input, wxFile *output, const char* input_file_name, un
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if((EDAT->flags & SDAT_FLAG) == SDAT_FLAG)
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if((EDAT->flags & SDAT_FLAG) == SDAT_FLAG)
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{
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{
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ConLog.Warning("EDAT: SDAT detected!\n");
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ConLog.Warning("EDAT: SDAT detected!\n");
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xor(key, NPD->dev_hash, SDAT_KEY, 0x10);
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xor_(key, NPD->dev_hash, SDAT_KEY, 0x10);
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}
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}
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else
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else
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{
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{
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@ -20,7 +20,7 @@ u64 swap64(u64 i)
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((i & 0x00ff000000000000) >> 40) | ((i & 0xff00000000000000) >> 56);
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((i & 0x00ff000000000000) >> 40) | ((i & 0xff00000000000000) >> 56);
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}
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}
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void xor(unsigned char *dest, unsigned char *src1, unsigned char *src2, int size)
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void xor_(unsigned char *dest, unsigned char *src1, unsigned char *src2, int size)
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{
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{
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int i;
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int i;
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for(i = 0; i < size; i++)
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for(i = 0; i < size; i++)
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@ -6,7 +6,7 @@
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u16 swap16(u16 i);
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u16 swap16(u16 i);
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u32 swap32(u32 i);
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u32 swap32(u32 i);
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u64 swap64(u64 i);
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u64 swap64(u64 i);
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void xor(unsigned char *dest, unsigned char *src1, unsigned char *src2, int size);
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void xor_(unsigned char *dest, unsigned char *src1, unsigned char *src2, int size);
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// Hex string conversion auxiliary functions.
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// Hex string conversion auxiliary functions.
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u64 hex_to_u64(const char* hex_str);
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u64 hex_to_u64(const char* hex_str);
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47
rpcs3/cmake_modules/FindGLEW.cmake
Normal file
47
rpcs3/cmake_modules/FindGLEW.cmake
Normal file
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@ -0,0 +1,47 @@
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#
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# Try to find GLEW library and include path.
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# Once done this will define
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#
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# GLEW_FOUND
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# GLEW_INCLUDE_PATH
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# GLEW_LIBRARY
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#
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IF (WIN32)
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FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
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$ENV{PROGRAMFILES}/GLEW/include
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/include
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DOC "The directory where GL/glew.h resides")
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES glew GLEW glew32 glew32s
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PATHS
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$ENV{PROGRAMFILES}/GLEW/lib
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
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DOC "The GLEW library")
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ELSE (WIN32)
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FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
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/usr/include
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/usr/local/include
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/sw/include
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/opt/local/include
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DOC "The directory where GL/glew.h resides")
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES GLEW glew
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PATHS
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/usr/lib64
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/usr/lib
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/usr/local/lib64
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/usr/local/lib
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/sw/lib
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/opt/local/lib
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DOC "The GLEW library")
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ENDIF (WIN32)
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IF (GLEW_INCLUDE_PATH)
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SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
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ELSE (GLEW_INCLUDE_PATH)
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SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
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ENDIF (GLEW_INCLUDE_PATH)
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MARK_AS_ADVANCED( GLEW_FOUND )
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