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common/d3d12: Clean texture upload code.
Some typos are fixed in the process
This commit is contained in:
parent
929f518ef3
commit
80dc122742
1 changed files with 110 additions and 191 deletions
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@ -11,222 +11,136 @@ namespace
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/**
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* Write data, assume src pixels are packed but not mipmaplevel
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*/
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std::vector<MipmapLevelInfo>
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writeTexelsGeneric(const char *src, char *dst, size_t widthInBlock, size_t heightInBlock, size_t blockSize, size_t mipmapCount)
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struct texel_rgba
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{
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std::vector<MipmapLevelInfo> Result;
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size_t offsetInDst = 0, offsetInSrc = 0;
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size_t currentHeight = heightInBlock, currentWidth = widthInBlock;
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for (unsigned mipLevel = 0; mipLevel < mipmapCount; mipLevel++)
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template<size_t block_size>
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static size_t copy_mipmap_level(void *dst, void *src, size_t row_count, size_t width_in_block, size_t dst_pitch_in_block, size_t src_pitch_in_block) noexcept
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{
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size_t rowPitch = align(currentWidth * blockSize, 256);
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MipmapLevelInfo currentMipmapLevelInfo = {};
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currentMipmapLevelInfo.offset = offsetInDst;
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currentMipmapLevelInfo.height = currentHeight;
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currentMipmapLevelInfo.width = currentWidth;
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currentMipmapLevelInfo.rowPitch = rowPitch;
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Result.push_back(currentMipmapLevelInfo);
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for (unsigned row = 0; row < currentHeight; row++)
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memcpy((char*)dst + offsetInDst + row * rowPitch, (char*)src + offsetInSrc + row * widthInBlock * blockSize, currentWidth * blockSize);
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offsetInDst += currentHeight * rowPitch;
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offsetInDst = align(offsetInDst, 512);
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offsetInSrc += currentHeight * widthInBlock * blockSize;
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currentHeight = MAX2(currentHeight / 2, 1);
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currentWidth = MAX2(currentWidth / 2, 1);
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for (unsigned row = 0; row < row_count; row++)
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memcpy((char*)dst + row * dst_pitch_in_block * block_size, (char*)src + row * src_pitch_in_block * block_size, width_in_block * block_size);
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return row_count * src_pitch_in_block * block_size;
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}
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return Result;
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}
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/**
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* Write data, assume src pixels are swizzled and but not mipmaplevel
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*/
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std::vector<MipmapLevelInfo>
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writeTexelsSwizzled(const char *src, char *dst, size_t widthInBlock, size_t heightInBlock, size_t blockSize, size_t mipmapCount)
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{
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std::vector<MipmapLevelInfo> Result;
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size_t offsetInDst = 0, offsetInSrc = 0;
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size_t currentHeight = heightInBlock, currentWidth = widthInBlock;
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for (unsigned mipLevel = 0; mipLevel < mipmapCount; mipLevel++)
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{
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size_t rowPitch = align(currentWidth * blockSize, 256);
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MipmapLevelInfo currentMipmapLevelInfo = {};
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currentMipmapLevelInfo.offset = offsetInDst;
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currentMipmapLevelInfo.height = currentHeight;
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currentMipmapLevelInfo.width = currentWidth;
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currentMipmapLevelInfo.rowPitch = rowPitch;
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Result.push_back(currentMipmapLevelInfo);
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u32 *castedSrc, *castedDst;
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castedSrc = (u32*)src + offsetInSrc;
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castedDst = (u32*)dst + offsetInDst;
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std::unique_ptr<u32[]> temp_swizzled(new u32[currentHeight * currentWidth]);
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rsx::convert_linear_swizzle<u32>(castedSrc, temp_swizzled.get(), currentWidth, currentHeight, true);
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for (unsigned row = 0; row < currentHeight; row++)
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memcpy((char*)dst + offsetInDst + row * rowPitch, (char*)temp_swizzled.get() + offsetInSrc + row * widthInBlock * blockSize, currentWidth * blockSize);
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offsetInDst += currentHeight * rowPitch;
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offsetInSrc += currentHeight * widthInBlock * blockSize;
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currentHeight = MAX2(currentHeight / 2, 1);
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currentWidth = MAX2(currentWidth / 2, 1);
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}
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return Result;
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}
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/**
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* Write data, assume compressed (DXTCn) format
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*/
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std::vector<MipmapLevelInfo>
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writeCompressedTexel(const char *src, char *dst, size_t widthInBlock, size_t blockWidth, size_t heightInBlock, size_t blockHeight, size_t blockSize, size_t mipmapCount)
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{
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std::vector<MipmapLevelInfo> Result;
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size_t offsetInDst = 0, offsetInSrc = 0;
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size_t currentHeight = heightInBlock, currentWidth = widthInBlock;
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for (unsigned mipLevel = 0; mipLevel < mipmapCount; mipLevel++)
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{
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size_t rowPitch = align(currentWidth * blockSize, 256);
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MipmapLevelInfo currentMipmapLevelInfo = {};
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currentMipmapLevelInfo.offset = offsetInDst;
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currentMipmapLevelInfo.height = currentHeight * blockHeight;
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currentMipmapLevelInfo.width = currentWidth * blockWidth;
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currentMipmapLevelInfo.rowPitch = rowPitch;
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Result.push_back(currentMipmapLevelInfo);
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for (unsigned row = 0; row < currentHeight; row++)
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memcpy((char*)dst + offsetInDst + row * rowPitch, (char*)src + offsetInSrc + row * currentWidth * blockSize, currentWidth * blockSize);
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offsetInDst += currentHeight * rowPitch;
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offsetInDst = align(offsetInDst, 512);
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offsetInSrc += currentHeight * currentWidth * blockSize;
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currentHeight = MAX2(currentHeight / 2, 1);
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currentWidth = MAX2(currentWidth / 2, 1);
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}
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return Result;
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}
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};
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/**
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* Write 16 bytes pixel textures, assume src pixels are swizzled and but not mipmaplevel
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*/
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std::vector<MipmapLevelInfo>
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write16bTexelsSwizzled(const char *src, char *dst, size_t widthInBlock, size_t heightInBlock, size_t blockSize, size_t mipmapCount)
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struct texel_16b_swizzled
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{
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std::vector<MipmapLevelInfo> Result;
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size_t offsetInDst = 0, offsetInSrc = 0;
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size_t currentHeight = heightInBlock, currentWidth = widthInBlock;
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size_t srcPitch = widthInBlock * blockSize;
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for (unsigned mipLevel = 0; mipLevel < mipmapCount; mipLevel++)
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template<size_t block_size>
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static size_t copy_mipmap_level(void *dst, void *src, size_t row_count, size_t width_in_block, size_t dst_pitch_in_block, size_t src_pitch_in_block) noexcept
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{
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size_t rowPitch = align(currentWidth * blockSize, 256);
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u16 *castedSrc = static_cast<u16*>(src), *castedDst = static_cast<u16*>(dst);
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MipmapLevelInfo currentMipmapLevelInfo = {};
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currentMipmapLevelInfo.offset = offsetInDst;
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currentMipmapLevelInfo.height = currentHeight;
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currentMipmapLevelInfo.width = currentWidth;
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currentMipmapLevelInfo.rowPitch = rowPitch;
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Result.push_back(currentMipmapLevelInfo);
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u16 *castedSrc, *castedDst;
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castedSrc = (u16*)src + offsetInSrc;
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castedDst = (u16*)dst + offsetInDst;
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std::unique_ptr<u16[]> temp_swizzled(new u16[currentHeight * currentWidth]);
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rsx::convert_linear_swizzle<u16>(castedSrc, temp_swizzled.get(), currentWidth, currentHeight, true);
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for (unsigned row = 0; row < heightInBlock; row++)
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for (int j = 0; j < currentWidth; j++)
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std::unique_ptr<u16[]> temp_swizzled(new u16[row_count * width_in_block]);
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rsx::convert_linear_swizzle<u16>(castedSrc, temp_swizzled.get(), src_pitch_in_block, row_count, true);
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for (unsigned row = 0; row < row_count; row++)
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for (int j = 0; j < width_in_block; j++)
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{
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u16 tmp = temp_swizzled[offsetInSrc / 2 + row * srcPitch / 2 + j];
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castedDst[offsetInDst / 2 + row * rowPitch / 2 + j] = (tmp >> 8) | (tmp << 8);
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u16 tmp = temp_swizzled[row * src_pitch_in_block + j];
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castedDst[row * dst_pitch_in_block + j] = (tmp >> 8) | (tmp << 8);
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}
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offsetInDst += currentHeight * rowPitch;
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offsetInSrc += currentHeight * widthInBlock * blockSize;
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currentHeight = MAX2(currentHeight / 2, 1);
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currentWidth = MAX2(currentWidth / 2, 1);
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return row_count * src_pitch_in_block * block_size;
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}
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return Result;
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}
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};
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/**
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* Write data, assume src pixels are swizzled and but not mipmaplevel
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*/
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struct texel_rgba_swizzled
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{
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template<size_t block_size>
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static size_t copy_mipmap_level(void *dst, void *src, size_t row_count, size_t width_in_block, size_t dst_pitch_in_block, size_t src_pitch_in_block) noexcept
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{
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u32 *castedSrc, *castedDst;
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castedSrc = (u32*)src;
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castedDst = (u32*)dst ;
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std::unique_ptr<u32[]> temp_swizzled(new u32[src_pitch_in_block * row_count]);
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rsx::convert_linear_swizzle<u32>(castedSrc, temp_swizzled.get(), src_pitch_in_block, row_count, true);
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for (unsigned row = 0; row < row_count; row++)
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memcpy((char*)dst + row * dst_pitch_in_block * block_size, (char*)temp_swizzled.get() + row * src_pitch_in_block * block_size, width_in_block * block_size);
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return row_count * src_pitch_in_block * block_size;
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}
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};
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/**
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* Write data, assume compressed (DXTCn) format
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* Data are tightly packed
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*/
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struct texel_bc_format {
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template<size_t block_size>
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static size_t copy_mipmap_level(void *dst, void *src, size_t row_count, size_t width_in_block, size_t dst_pitch_in_block, size_t src_pitch_in_block) noexcept
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{
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for (unsigned row = 0; row < row_count; row++)
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memcpy((char*)dst + row * dst_pitch_in_block * block_size, (char*)src + row * width_in_block * block_size, width_in_block * block_size);
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return width_in_block * row_count * block_size;
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}
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};
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/**
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* Write 16 bytes pixel textures, assume src pixels are packed but not mipmaplevel
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*/
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std::vector<MipmapLevelInfo>
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write16bTexelsGeneric(const char *src, char *dst, size_t widthInBlock, size_t heightInBlock, size_t blockSize, size_t mipmapCount)
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{
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std::vector<MipmapLevelInfo> Result;
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size_t offsetInDst = 0, offsetInSrc = 0;
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size_t currentHeight = heightInBlock, currentWidth = widthInBlock;
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size_t srcPitch = widthInBlock * blockSize;
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for (unsigned mipLevel = 0; mipLevel < mipmapCount; mipLevel++)
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struct texel_16b_format {
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template<size_t block_size>
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static size_t copy_mipmap_level(void *dst, void *src, size_t row_count, size_t width_in_block, size_t dst_pitch_in_block, size_t src_pitch_in_block) noexcept
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{
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size_t rowPitch = align(currentWidth * blockSize, 256);
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MipmapLevelInfo currentMipmapLevelInfo = {};
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currentMipmapLevelInfo.offset = offsetInDst;
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currentMipmapLevelInfo.height = currentHeight;
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currentMipmapLevelInfo.width = currentWidth;
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currentMipmapLevelInfo.rowPitch = rowPitch;
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Result.push_back(currentMipmapLevelInfo);
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unsigned short *castedDst = (unsigned short *)dst, *castedSrc = (unsigned short *)src;
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for (unsigned row = 0; row < heightInBlock; row++)
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for (int j = 0; j < currentWidth; j++)
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for (unsigned row = 0; row < row_count; row++)
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for (int j = 0; j < width_in_block; j++)
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{
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u16 tmp = castedSrc[offsetInSrc / 2 + row * srcPitch / 2 + j];
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castedDst[offsetInDst / 2 + row * rowPitch / 2 + j] = (tmp >> 8) | (tmp << 8);
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u16 tmp = castedSrc[row * src_pitch_in_block + j];
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castedDst[row * dst_pitch_in_block + j] = (tmp >> 8) | (tmp << 8);
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}
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offsetInDst += currentHeight * rowPitch;
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offsetInSrc += currentHeight * widthInBlock * blockSize;
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currentHeight = MAX2(currentHeight / 2, 1);
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currentWidth = MAX2(currentWidth / 2, 1);
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return row_count * src_pitch_in_block * block_size;
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}
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return Result;
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}
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};
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/**
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* Write 16 bytes pixel textures, assume src pixels are packed but not mipmaplevel
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* Write 16 bytes X 4 pixel textures, assume src pixels are packed but not mipmaplevel
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*/
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std::vector<MipmapLevelInfo>
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write16bX4TexelsGeneric(const char *src, char *dst, size_t widthInBlock, size_t heightInBlock, size_t blockSize, size_t mipmapCount)
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struct texel_16bX4_format {
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template<size_t block_size>
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static size_t copy_mipmap_level(void *dst, void *src, size_t row_count, size_t width_in_block, size_t dst_pitch_in_block, size_t src_pitch_in_block) noexcept
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{
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unsigned short *casted_dst = (unsigned short *)dst, *casted_src = (unsigned short *)src;
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for (unsigned row = 0; row < row_count; row++)
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for (int j = 0; j < width_in_block * 4; j++)
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{
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u16 tmp = casted_src[row * src_pitch_in_block * 4 + j];
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casted_dst[row * dst_pitch_in_block * 4 + j] = (tmp >> 8) | (tmp << 8);
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}
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return row_count * src_pitch_in_block * block_size;
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}
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};
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template <typename T, size_t block_size_in_bytes, size_t block_edge_in_texel = 1>
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std::vector<MipmapLevelInfo> copy_texture_data(void *dst, const void *src, size_t widthInBlock, size_t heightInBlock, size_t depth, size_t mipmapCount) noexcept
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{
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std::vector<MipmapLevelInfo> Result;
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size_t offsetInDst = 0, offsetInSrc = 0;
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size_t currentHeight = heightInBlock, currentWidth = widthInBlock;
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size_t srcPitch = widthInBlock * blockSize;
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for (unsigned mipLevel = 0; mipLevel < mipmapCount; mipLevel++)
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// Every mipmap level of rsx textures use the same rowpitch.
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size_t src_pitch = widthInBlock;
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for (unsigned depth_level = 0; depth_level < depth; depth_level++)
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{
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size_t rowPitch = align(currentWidth * blockSize, 256);
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size_t miplevel_height_in_block = heightInBlock, miplevel_width_in_block = widthInBlock;
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for (unsigned mip_level = 0; mip_level < mipmapCount; mip_level++)
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{
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size_t dst_pitch = align(miplevel_width_in_block * block_size_in_bytes, 256) / block_size_in_bytes;
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MipmapLevelInfo currentMipmapLevelInfo = {};
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currentMipmapLevelInfo.offset = offsetInDst;
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currentMipmapLevelInfo.height = currentHeight;
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currentMipmapLevelInfo.width = currentWidth;
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currentMipmapLevelInfo.rowPitch = rowPitch;
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Result.push_back(currentMipmapLevelInfo);
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MipmapLevelInfo currentMipmapLevelInfo = {};
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currentMipmapLevelInfo.offset = offsetInDst;
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currentMipmapLevelInfo.height = miplevel_height_in_block * block_edge_in_texel;
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currentMipmapLevelInfo.width = miplevel_width_in_block * block_edge_in_texel;
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currentMipmapLevelInfo.rowPitch = dst_pitch * block_size_in_bytes;
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Result.push_back(currentMipmapLevelInfo);
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unsigned short *castedDst = (unsigned short *)dst, *castedSrc = (unsigned short *)src;
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for (unsigned row = 0; row < heightInBlock; row++)
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for (int j = 0; j < currentWidth * 4; j++)
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{
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u16 tmp = castedSrc[offsetInSrc / 2 + row * srcPitch / 2 + j];
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castedDst[offsetInDst / 2 + row * rowPitch / 2 + j] = (tmp >> 8) | (tmp << 8);
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}
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offsetInDst += currentHeight * rowPitch;
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offsetInSrc += currentHeight * widthInBlock * blockSize;
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currentHeight = MAX2(currentHeight / 2, 1);
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currentWidth = MAX2(currentWidth / 2, 1);
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offsetInSrc += T::template copy_mipmap_level<block_size_in_bytes>((char*)dst + offsetInDst, (char*)src + offsetInSrc, miplevel_height_in_block, miplevel_width_in_block, dst_pitch, src_pitch);
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offsetInDst += align(miplevel_height_in_block * dst_pitch * block_size_in_bytes, 512);
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miplevel_height_in_block = MAX2(miplevel_height_in_block / 2, 1);
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miplevel_width_in_block = MAX2(miplevel_width_in_block / 2, 1);
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}
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}
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return Result;
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}
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@ -328,12 +242,13 @@ size_t get_placed_texture_storage_size(const rsx::texture &texture, size_t rowPi
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size_t rowPitch = align(blockSizeInByte * widthInBlocks, rowPitchAlignement);
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return rowPitch * heightInBlocks * 2; // * 2 for mipmap levels
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return rowPitch * heightInBlocks * (texture.cubemap() ? 6 : 1) * 2; // * 2 for mipmap levels
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}
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std::vector<MipmapLevelInfo> upload_placed_texture(const rsx::texture &texture, size_t rowPitchAlignement, void* textureData) noexcept
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{
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size_t w = texture.width(), h = texture.height();
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size_t depth = texture.depth();
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int format = texture.format() & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN);
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@ -352,24 +267,28 @@ std::vector<MipmapLevelInfo> upload_placed_texture(const rsx::texture &texture,
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{
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case CELL_GCM_TEXTURE_A8R8G8B8:
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if (is_swizzled)
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return writeTexelsSwizzled((char*)pixels, (char*)textureData, w, h, 4, texture.mipmap());
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return copy_texture_data<texel_rgba_swizzled, 4, 1>(textureData, pixels, widthInBlocks, heightInBlocks, depth, texture.mipmap());
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else
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return writeTexelsGeneric((char*)pixels, (char*)textureData, w, h, 4, texture.mipmap());
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return copy_texture_data<texel_rgba, 4, 1>(textureData, pixels, widthInBlocks, heightInBlocks, depth, texture.mipmap());
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case CELL_GCM_TEXTURE_A1R5G5B5:
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case CELL_GCM_TEXTURE_A4R4G4B4:
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case CELL_GCM_TEXTURE_R5G6B5:
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if (is_swizzled)
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return write16bTexelsSwizzled((char*)pixels, (char*)textureData, w, h, 2, texture.mipmap());
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return copy_texture_data<texel_16b_swizzled, 2, 1>(textureData, pixels, widthInBlocks, heightInBlocks, depth, texture.mipmap());
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else
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return write16bTexelsGeneric((char*)pixels, (char*)textureData, w, h, 2, texture.mipmap());
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return copy_texture_data<texel_16b_format, 2, 1>(textureData, pixels, widthInBlocks, heightInBlocks, depth, texture.mipmap());
|
||||
case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT:
|
||||
return write16bX4TexelsGeneric((char*)pixels, (char*)textureData, w, h, 8, texture.mipmap());
|
||||
return copy_texture_data<texel_16bX4_format, 8, 1>(textureData, pixels, widthInBlocks, heightInBlocks, depth, texture.mipmap());
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
|
||||
return copy_texture_data<texel_bc_format, 8, 4>(textureData, pixels, widthInBlocks, heightInBlocks, depth, texture.mipmap());
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_DXT23:
|
||||
return copy_texture_data<texel_bc_format, 16, 4>(textureData, pixels, widthInBlocks, heightInBlocks, depth, texture.mipmap());
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_DXT45:
|
||||
return writeCompressedTexel((char*)pixels, (char*)textureData, widthInBlocks, blockEdge, heightInBlocks, blockEdge, blockSizeInByte, texture.mipmap());
|
||||
return copy_texture_data<texel_bc_format, 16, 4>(textureData, pixels, widthInBlocks, heightInBlocks, depth, texture.mipmap());
|
||||
case CELL_GCM_TEXTURE_B8:
|
||||
return copy_texture_data<texel_rgba, 1, 1>(textureData, pixels, widthInBlocks, heightInBlocks, depth, texture.mipmap());
|
||||
default:
|
||||
return writeTexelsGeneric((char*)pixels, (char*)textureData, w, h, blockSizeInByte, texture.mipmap());
|
||||
return copy_texture_data<texel_rgba, 4, 1>(textureData, pixels, widthInBlocks, heightInBlocks, depth, texture.mipmap());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue