From 838346e4f732afb06681b00e82ffe023194f4f15 Mon Sep 17 00:00:00 2001 From: kd-11 Date: Sun, 25 Feb 2024 14:33:39 +0300 Subject: [PATCH] gl: Always log the current renderer visibly. --- rpcs3/Emu/RSX/GL/GLGSRender.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/rpcs3/Emu/RSX/GL/GLGSRender.cpp b/rpcs3/Emu/RSX/GL/GLGSRender.cpp index 94581866b0..02d6feb860 100644 --- a/rpcs3/Emu/RSX/GL/GLGSRender.cpp +++ b/rpcs3/Emu/RSX/GL/GLGSRender.cpp @@ -126,9 +126,9 @@ void GLGSRender::on_init_thread() if (g_cfg.video.debug_output) gl::enable_debugging(); - rsx_log.notice("GL RENDERER: %s (%s)", reinterpret_cast(glGetString(GL_RENDERER)), reinterpret_cast(glGetString(GL_VENDOR))); - rsx_log.notice("GL VERSION: %s", reinterpret_cast(glGetString(GL_VERSION))); - rsx_log.notice("GLSL VERSION: %s", reinterpret_cast(glGetString(GL_SHADING_LANGUAGE_VERSION))); + rsx_log.success("GL RENDERER: %s (%s)", reinterpret_cast(glGetString(GL_RENDERER)), reinterpret_cast(glGetString(GL_VENDOR))); + rsx_log.success("GL VERSION: %s", reinterpret_cast(glGetString(GL_VERSION))); + rsx_log.success("GLSL VERSION: %s", reinterpret_cast(glGetString(GL_SHADING_LANGUAGE_VERSION))); auto& gl_caps = gl::get_driver_caps();