diff --git a/rpcs3/Emu/RSX/CgBinaryProgram.h b/rpcs3/Emu/RSX/CgBinaryProgram.h index 87bb3cedc5..a67354fb3a 100644 --- a/rpcs3/Emu/RSX/CgBinaryProgram.h +++ b/rpcs3/Emu/RSX/CgBinaryProgram.h @@ -332,7 +332,7 @@ public: else { - GLParamArray param_array; + ParamArray param_array; auto& vprog = GetCgRef(prog.program); m_arb_shader += "\n"; m_arb_shader += fmt::format("# binaryFormatRevision 0x%x\n", (u32)prog.binaryFormatRevision); diff --git a/rpcs3/Emu/RSX/D3D12/D3D12PipelineState.h b/rpcs3/Emu/RSX/D3D12/D3D12PipelineState.h index c264220385..854e095038 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12PipelineState.h +++ b/rpcs3/Emu/RSX/D3D12/D3D12PipelineState.h @@ -41,7 +41,7 @@ public: Shader() : bytecode(nullptr) {} ~Shader() {} - u32 Id; + u32 id; Microsoft::WRL::ComPtr bytecode; std::vector FragmentConstantOffsetCache; size_t m_textureCount;