From b7a6c93e96ebc9efa8f8437139ef92dd9d82c269 Mon Sep 17 00:00:00 2001 From: Raul Tambre Date: Tue, 16 Sep 2014 19:28:21 +0300 Subject: [PATCH] Fix crash in Arkedo games (that I created) --- rpcs3/Emu/SysCalls/Modules/sceNp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpcs3/Emu/SysCalls/Modules/sceNp.cpp b/rpcs3/Emu/SysCalls/Modules/sceNp.cpp index 1e9154bf63..9930bcb665 100644 --- a/rpcs3/Emu/SysCalls/Modules/sceNp.cpp +++ b/rpcs3/Emu/SysCalls/Modules/sceNp.cpp @@ -178,7 +178,7 @@ int sceNpManagerGetStatus(vm::ptr> status) { sceNp->Log("sceNpManagerGetStatus(status_addr=0x%x)", status.addr()); - if (!sceNpInstance.m_bSceNp2Initialized) + if (!sceNpInstance.m_bSceNpInitialized) return SCE_NP_ERROR_NOT_INITIALIZED; // TODO: Support different statuses