lower mt upload threshold to something useful

This commit is contained in:
kd-11 2017-07-19 20:45:53 +03:00
parent 6557bf1b20
commit 8db6555bdb

View file

@ -325,7 +325,7 @@ struct cfg_root : cfg::node
cfg::_bool batch_instanced_geometry{this, "Batch Instanced Geometry", false}; //Avoid re-uploading geometry if the same draw command is repeated
cfg::_int<1, 16> vertex_upload_threads{ this, "Vertex Upload Threads", 1 }; //Max number of threads to use for parallel vertex processing
cfg::_int<32, 65536> mt_vertex_upload_threshold{ this, "Multithreaded Vertex Upload Threshold", 4096}; //Minimum vertex count to parallelize
cfg::_int<32, 65536> mt_vertex_upload_threshold{ this, "Multithreaded Vertex Upload Threshold", 512}; //Minimum vertex count to parallelize
cfg::_bool frame_skip_enabled{this, "Enable Frame Skip"};
cfg::_int<1, 8> consequtive_frames_to_draw{this, "Consecutive Frames Drawn", 1};