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SPU: write cache before compiling
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parent
e064b92058
commit
8deb20e928
2 changed files with 5 additions and 10 deletions
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@ -844,11 +844,6 @@ bool spu_recompiler::compile(u64 last_reset_count, const std::vector<u32>& func)
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fs::file(m_spurt->get_cache_path() + "spu.log", fs::write + fs::append).write(log);
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}
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if (m_cache && g_cfg.core.spu_cache)
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{
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m_cache->add(func);
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}
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return true;
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}
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@ -785,6 +785,11 @@ spu_recompiler_base::~spu_recompiler_base()
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void spu_recompiler_base::make_function(const std::vector<u32>& data)
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{
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if (m_cache && g_cfg.core.spu_cache)
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{
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m_cache->add(data);
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}
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for (u64 reset_count = m_spurt->get_reset_count();;)
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{
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if (LIKELY(compile(reset_count, data)))
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@ -3538,11 +3543,6 @@ public:
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fs::file(m_spurt->get_cache_path() + "spu.log", fs::write + fs::append).write(log);
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}
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if (m_cache && g_cfg.core.spu_cache)
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{
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m_cache->add(func);
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}
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return true;
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}
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