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vk: Do not clip region using renderpass renderarea, we have scissor for that
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@ -328,7 +328,7 @@ namespace vk
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load_program(cmd, render_pass, src);
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set_up_viewport(cmd, viewport.x1, viewport.y1, viewport.width(), viewport.height());
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vk::begin_renderpass(cmd, render_pass, fbo->value, viewport);
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vk::begin_renderpass(cmd, render_pass, fbo->value, { positionu{0u, 0u}, sizeu{fbo->width(), fbo->height()} });
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emit_geometry(cmd);
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}
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