Implement more FP instructions

This commit is contained in:
Raul Tambre 2015-01-24 21:30:36 +02:00
parent 23a5cd5cff
commit 94c81c73c5

View file

@ -495,9 +495,9 @@ void GLFragmentDecompilerThread::Task()
case RSX_FP_OPCODE_NRM: SetDst("normalize($0)"); break;
case RSX_FP_OPCODE_BEM: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: BEM"); break;
case RSX_FP_OPCODE_TEX: SetDst("texture($t, $0.xy)"); break;
case RSX_FP_OPCODE_TEXBEM: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: TEXBEM"); break;
case RSX_FP_OPCODE_TXP: SetDst("textureProj($t, $0.xy, $1)"); break; //TODO: More testing (Sonic The Hedgehog (NPUB-30442/NPEB-00478) and The Simpsons Arcade Game (NPUB30563))
case RSX_FP_OPCODE_TXPBEM: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: TXPBEM"); break;
case RSX_FP_OPCODE_TEXBEM: SetDst("texture($t, $0.xy, $1.x)"); break;
case RSX_FP_OPCODE_TXP: SetDst("textureProj($t, $0.xy, $1.x)"); break; //TODO: More testing (Sonic The Hedgehog (NPUB-30442/NPEB-00478) and The Simpsons Arcade Game (NPUB30563))
case RSX_FP_OPCODE_TXPBEM: SetDst("textureProj($t, $0.xy, $1.x)"); break;
case RSX_FP_OPCODE_TXD: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: TXD"); break;
case RSX_FP_OPCODE_TXB: SetDst("texture($t, $0.xy, $1.x)"); break;
case RSX_FP_OPCODE_TXL: SetDst("textureLod($t, $0.xy, $1.x)"); break;