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patch_manager: more information for branch nodes
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parent
7d3389d548
commit
9679ae68cb
3 changed files with 79 additions and 36 deletions
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@ -33,7 +33,15 @@ enum patch_role : int
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{
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hash_role = Qt::UserRole,
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description_role,
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persistance_role
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persistance_role,
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node_level_role
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};
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enum node_level : int
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{
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title_level,
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serial_level,
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patch_level
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};
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patch_manager_dialog::patch_manager_dialog(std::shared_ptr<gui_settings> gui_settings, QWidget* parent)
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@ -128,38 +136,6 @@ void patch_manager_dialog::load_patches()
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}
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}
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static QList<QTreeWidgetItem*> find_children_by_data(QTreeWidgetItem* parent, const QList<QPair<int /*role*/, QVariant /*data*/>>& criteria)
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{
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QList<QTreeWidgetItem*> list;
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if (parent)
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{
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for (int i = 0; i < parent->childCount(); i++)
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{
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if (auto item = parent->child(i))
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{
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bool match = true;
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for (const auto [role, data] : criteria)
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{
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if (item->data(0, role) != data)
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{
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match = false;
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break;
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}
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}
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if (match)
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{
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list << item;
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}
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}
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}
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}
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return list;
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}
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void patch_manager_dialog::populate_tree()
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{
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// "Reset" currently used items. Items that aren't persisted will be removed later.
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@ -207,6 +183,7 @@ void patch_manager_dialog::populate_tree()
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title_level_item = new QTreeWidgetItem();
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title_level_item->setText(0, q_title);
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title_level_item->setData(0, hash_role, q_hash);
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title_level_item->setData(0, node_level_role, node_level::title_level);
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ui->patch_tree->addTopLevelItem(title_level_item);
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}
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@ -221,6 +198,7 @@ void patch_manager_dialog::populate_tree()
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serial_level_item = new QTreeWidgetItem();
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serial_level_item->setText(0, q_serials);
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serial_level_item->setData(0, hash_role, q_hash);
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serial_level_item->setData(0, node_level_role, node_level::serial_level);
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title_level_item->addChild(serial_level_item);
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}
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@ -233,7 +211,7 @@ void patch_manager_dialog::populate_tree()
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const auto match_criteria = QList<QPair<int, QVariant>>() << QPair(description_role, q_description) << QPair(persistance_role, true);
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// Add counter to leafs if the name already exists due to different hashes of the same game (PPU, SPU, PRX, OVL)
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if (const auto matches = find_children_by_data(serial_level_item, match_criteria); matches.count() > 0)
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if (const auto matches = gui::utils::find_children_by_data(serial_level_item, match_criteria); matches.count() > 0)
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{
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if (auto only_match = matches.count() == 1 ? matches[0] : nullptr)
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{
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@ -247,6 +225,7 @@ void patch_manager_dialog::populate_tree()
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patch_level_item->setCheckState(0, patch.enabled ? Qt::CheckState::Checked : Qt::CheckState::Unchecked);
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patch_level_item->setData(0, hash_role, q_hash);
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patch_level_item->setData(0, description_role, q_description);
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patch_level_item->setData(0, node_level_role, node_level::patch_level);
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serial_level_item->addChild(patch_level_item);
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@ -354,8 +333,9 @@ void patch_manager_dialog::on_item_selected(QTreeWidgetItem *current, QTreeWidge
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}
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// Get patch identifiers stored in item data
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const node_level level = static_cast<node_level>(current->data(0, node_level_role).toInt());
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const std::string hash = current->data(0, hash_role).toString().toStdString();
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const std::string description = current->data(0, description_role).toString().toStdString();
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std::string description = current->data(0, description_role).toString().toStdString();
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if (m_map.find(hash) != m_map.end())
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{
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@ -372,6 +352,29 @@ void patch_manager_dialog::on_item_selected(QTreeWidgetItem *current, QTreeWidge
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patch_engine::patch_info info{};
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info.hash = hash;
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info.version = container.version;
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// Use the first entry for more shared information
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const auto match_criteria = QList<QPair<int, QVariant>>() << QPair(node_level_role, node_level::patch_level);
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if (const auto matches = gui::utils::find_children_by_data(current, match_criteria, true); matches.count() > 0 && matches[0])
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{
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description = matches[0]->data(0, description_role).toString().toStdString();
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if (container.patch_info_map.find(description) != container.patch_info_map.end())
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{
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const auto& fallback_info = container.patch_info_map.at(description);
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if (level >= node_level::title_level)
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{
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info.title = fallback_info.title;
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}
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if (level >= node_level::serial_level)
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{
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info.serials = fallback_info.serials;
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}
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}
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}
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update_patch_info(info);
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return;
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}
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@ -329,6 +329,43 @@ namespace gui
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return nullptr;
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}
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QList<QTreeWidgetItem*> find_children_by_data(QTreeWidgetItem* parent, const QList<QPair<int /*role*/, QVariant /*data*/>>& criteria, bool recursive)
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{
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QList<QTreeWidgetItem*> list;
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if (parent)
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{
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for (int i = 0; i < parent->childCount(); i++)
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{
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if (auto item = parent->child(i))
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{
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bool match = true;
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for (const auto [role, data] : criteria)
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{
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if (item->data(0, role) != data)
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{
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match = false;
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break;
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}
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}
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if (match)
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{
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list << item;
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}
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if (recursive)
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{
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list << find_children_by_data(item, criteria, recursive);
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}
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}
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}
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}
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return list;
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}
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QTreeWidgetItem* add_child(QTreeWidgetItem *parent, const QString& text, int column)
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{
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if (parent)
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@ -66,10 +66,13 @@ namespace gui
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// Open a path in the explorer and mark the file
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void open_dir(const QString& path);
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// Finds a child of a QTreeWidgetItem with given text
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QTreeWidgetItem* find_child(QTreeWidgetItem* parent, const QString& text);
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// Finds all children of a QTreeWidgetItem that match the given criteria
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QList<QTreeWidgetItem*> find_children_by_data(QTreeWidgetItem* parent, const QList<QPair<int /*role*/, QVariant /*data*/>>& criteria, bool recursive = false);
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// Constructs and adds a child to a QTreeWidgetItem
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QTreeWidgetItem* add_child(QTreeWidgetItem* parent, const QString& text, int column = 0);
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