diff --git a/rpcs3/Emu/SysCalls/Modules/cellSync.cpp b/rpcs3/Emu/SysCalls/Modules/cellSync.cpp index ed43ceaca0..f1ec50073e 100644 --- a/rpcs3/Emu/SysCalls/Modules/cellSync.cpp +++ b/rpcs3/Emu/SysCalls/Modules/cellSync.cpp @@ -817,15 +817,115 @@ s32 cellSyncQueueTryPop(mem_ptr_t queue, u32 buffer_addr) s32 cellSyncQueuePeek(mem_ptr_t queue, u32 buffer_addr) { - cellSync->Todo("cellSyncQueuePeek(queue_addr=0x%x, buffer_addr=0x%x)", queue.GetAddr(), buffer_addr); + cellSync->Log("cellSyncQueuePeek(queue_addr=0x%x, buffer_addr=0x%x)", queue.GetAddr(), buffer_addr); + if (!queue || !buffer_addr) + { + return CELL_SYNC_ERROR_NULL_POINTER; + } + if (queue.GetAddr() % 32) + { + return CELL_SYNC_ERROR_ALIGN; + } + + const u32 size = (u32)queue->m_size; + const u32 depth = (u32)queue->m_depth; + if (((u32)queue->m_v1 & 0xffffff) > depth || ((u32)queue->m_v2 & 0xffffff) > depth) + { + cellSync->Error("cellSyncQueuePeek(queue_addr=0x%x): m_depth limit broken", queue.GetAddr()); + Emu.Pause(); + } + + u32 position; + while (true) + { + const u64 old_data = queue->m_data(); + CellSyncQueue new_queue; + new_queue.m_data() = old_data; + + const u32 v1 = (u32)new_queue.m_v1; + const u32 v2 = (u32)new_queue.m_v2; + if ((v1 >> 24) || ((v2 & 0xffffff) <= (v2 >> 24))) + { + std::this_thread::sleep_for(std::chrono::milliseconds(1)); // hack + if (Emu.IsStopped()) + { + cellSync->Warning("cellSyncQueuePeek(queue_addr=0x%x) aborted", queue.GetAddr()); + return CELL_OK; + } + continue; + } + + new_queue.m_v1 = 0x1000000 | v1; + position = ((v1 & 0xffffff) + depth - (v2 & 0xffffff)) % depth; + if (InterlockedCompareExchange(&queue->m_data(), new_queue.m_data(), old_data) == old_data) break; + } + + memcpy(Memory + buffer_addr, Memory + (u64)queue->m_addr + position * size, size); + + while (true) + { + const u64 old_data = queue->m_data(); + CellSyncQueue new_queue; + new_queue.m_data() = old_data; + + new_queue.m_v1 &= 0xffffff; // TODO: use InterlockedAnd() or something + if (InterlockedCompareExchange(&queue->m_data(), new_queue.m_data(), old_data) == old_data) break; + } return CELL_OK; } s32 cellSyncQueueTryPeek(mem_ptr_t queue, u32 buffer_addr) { - cellSync->Todo("cellSyncQueueTryPeek(queue_addr=0x%x, buffer_addr=0x%x)", queue.GetAddr(), buffer_addr); + cellSync->Log("cellSyncQueueTryPeek(queue_addr=0x%x, buffer_addr=0x%x)", queue.GetAddr(), buffer_addr); + if (!queue || !buffer_addr) + { + return CELL_SYNC_ERROR_NULL_POINTER; + } + if (queue.GetAddr() % 32) + { + return CELL_SYNC_ERROR_ALIGN; + } + + const u32 size = (u32)queue->m_size; + const u32 depth = (u32)queue->m_depth; + if (((u32)queue->m_v1 & 0xffffff) > depth || ((u32)queue->m_v2 & 0xffffff) > depth) + { + cellSync->Error("cellSyncQueueTryPeek(queue_addr=0x%x): m_depth limit broken", queue.GetAddr()); + Emu.Pause(); + } + + u32 position; + while (true) + { + const u64 old_data = queue->m_data(); + CellSyncQueue new_queue; + new_queue.m_data() = old_data; + + const u32 v1 = (u32)new_queue.m_v1; + const u32 v2 = (u32)new_queue.m_v2; + if ((v1 >> 24) || ((v2 & 0xffffff) <= (v2 >> 24))) + { + return CELL_SYNC_ERROR_BUSY; + } + + new_queue.m_v1 = 0x1000000 | v1; + position = ((v1 & 0xffffff) + depth - (v2 & 0xffffff)) % depth; + if (InterlockedCompareExchange(&queue->m_data(), new_queue.m_data(), old_data) == old_data) break; + } + + memcpy(Memory + buffer_addr, Memory + (u64)queue->m_addr + position * size, size); + + while (true) + { + const u64 old_data = queue->m_data(); + CellSyncQueue new_queue; + new_queue.m_data() = old_data; + + new_queue.m_v1 &= 0xffffff; // TODO: use InterlockedAnd() or something + if (InterlockedCompareExchange(&queue->m_data(), new_queue.m_data(), old_data) == old_data) break; + } return CELL_OK; }