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RSX: Remove two empty cpp files
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parent
e9c5c6e6bf
commit
9b77febd10
7 changed files with 2 additions and 15 deletions
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@ -355,7 +355,6 @@ target_sources(rpcs3_emu PRIVATE
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RSX/Common/BufferUtils.cpp
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RSX/Common/FragmentProgramDecompiler.cpp
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RSX/Common/ProgramStateCache.cpp
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RSX/Common/ShaderParam.cpp
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RSX/Common/surface_store.cpp
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RSX/Common/TextureUtils.cpp
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RSX/Common/VertexProgramDecompiler.cpp
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@ -401,7 +400,6 @@ if(TARGET 3rdparty_vulkan)
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RSX/VK/VKTexture.cpp
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RSX/VK/VKVertexBuffers.cpp
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RSX/VK/VKVertexProgram.cpp
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RSX/VK/VulkanAPI.cpp
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)
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endif()
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@ -1,2 +0,0 @@
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#include "stdafx.h"
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#include "ShaderParam.h"
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@ -1 +0,0 @@
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#include "stdafx.h"
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@ -58,7 +58,6 @@
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<ClCompile Include="Emu\RSX\VK\VKVertexBuffers.cpp" />
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<ClCompile Include="Emu\RSX\VK\VKVertexProgram.cpp" />
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<ClCompile Include="Emu\RSX\VK\VKMemAlloc.cpp" />
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<ClCompile Include="Emu\RSX\VK\VulkanAPI.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="emucore.vcxproj">
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@ -115,4 +114,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -84,9 +84,6 @@
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<ClCompile Include="Emu\RSX\VK\VKVertexProgram.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\VK\VulkanAPI.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\VK\VKVertexBuffers.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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@ -112,4 +109,4 @@
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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</Project>
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@ -307,7 +307,6 @@
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<ClCompile Include="Emu\RSX\Common\BufferUtils.cpp" />
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<ClCompile Include="Emu\RSX\Common\FragmentProgramDecompiler.cpp" />
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<ClCompile Include="Emu\RSX\Common\ProgramStateCache.cpp" />
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<ClCompile Include="Emu\RSX\Common\ShaderParam.cpp" />
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<ClCompile Include="Emu\RSX\Common\surface_store.cpp" />
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<ClCompile Include="Emu\RSX\Common\TextureUtils.cpp" />
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<ClCompile Include="Emu\RSX\Common\VertexProgramDecompiler.cpp" />
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@ -173,9 +173,6 @@
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<ClCompile Include="Emu\RSX\Common\FragmentProgramDecompiler.cpp">
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<Filter>Emu\GPU\RSX\Common</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\Common\ShaderParam.cpp">
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<Filter>Emu\GPU\RSX\Common</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\Common\VertexProgramDecompiler.cpp">
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<Filter>Emu\GPU\RSX\Common</Filter>
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</ClCompile>
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