diff --git a/rpcs3/Emu/RSX/Overlays/overlay_osk.cpp b/rpcs3/Emu/RSX/Overlays/overlay_osk.cpp index 92e4920664..f5194ab207 100644 --- a/rpcs3/Emu/RSX/Overlays/overlay_osk.cpp +++ b/rpcs3/Emu/RSX/Overlays/overlay_osk.cpp @@ -187,7 +187,7 @@ namespace rsx fade_animation.duration = 0.5f; fade_animation.active = true; - g_fxo->init_crtp("OSK Thread", [this] + g_fxo->init("OSK Thread", [this] { if (auto error = run_input_loop()) { diff --git a/rpcs3/Emu/RSX/RSXThread.cpp b/rpcs3/Emu/RSX/RSXThread.cpp index a4700cbf1f..22c98823b5 100644 --- a/rpcs3/Emu/RSX/RSXThread.cpp +++ b/rpcs3/Emu/RSX/RSXThread.cpp @@ -498,7 +498,7 @@ namespace rsx vblank_count = 0; - g_fxo->init_crtp("VBlank Thread", [this]() + g_fxo->init("VBlank Thread", [this]() { // See sys_timer_usleep for details #ifdef __linux__ @@ -564,7 +564,7 @@ namespace rsx } }); - g_fxo->init_crtp("RSX Decompiler Thread", [this] + g_fxo->init("RSX Decompiler Thread", [this] { if (g_cfg.video.disable_asynchronous_shader_compiler) { diff --git a/rpcs3/Emu/System.cpp b/rpcs3/Emu/System.cpp index c4cbecf502..f7ef0e5062 100644 --- a/rpcs3/Emu/System.cpp +++ b/rpcs3/Emu/System.cpp @@ -868,7 +868,7 @@ void Emulator::Load(const std::string& title_id, bool add_only, bool force_globa // Workaround for analyser glitches vm::falloc(0x10000, 0xf0000, vm::main); - g_fxo->init_crtp("SPRX Loader"sv, [this] + g_fxo->init("SPRX Loader"sv, [this] { std::vector dir_queue; dir_queue.emplace_back(m_path + '/'); diff --git a/rpcs3/util/fixed_typemap.hpp b/rpcs3/util/fixed_typemap.hpp index d6a2da45ce..20b29a504d 100644 --- a/rpcs3/util/fixed_typemap.hpp +++ b/rpcs3/util/fixed_typemap.hpp @@ -167,7 +167,7 @@ namespace stx // Special stuff template