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Merge pull request #2237 from kd-11/gl_rsx_wip
RSX/GL: Fix common vertex program decompiler bug; fix broken dxt mipmaps on openGL
This commit is contained in:
commit
9e84804eb0
2 changed files with 44 additions and 39 deletions
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@ -557,6 +557,42 @@ std::string VertexProgramDecompiler::Decompile()
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AddCode("//nop");
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}
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switch (d1.vec_opcode)
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{
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case RSX_VEC_OPCODE_NOP: break;
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case RSX_VEC_OPCODE_MOV: SetDSTVec("$0"); break;
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case RSX_VEC_OPCODE_MUL: SetDSTVec("($0 * $1)"); break;
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case RSX_VEC_OPCODE_ADD: SetDSTVec("($0 + $2)"); break;
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case RSX_VEC_OPCODE_MAD: SetDSTVec("($0 * $1 + $2)"); break;
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case RSX_VEC_OPCODE_DP3: SetDSTVec(getFunction(FUNCTION::FUNCTION_DP3)); break;
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case RSX_VEC_OPCODE_DPH: SetDSTVec(getFunction(FUNCTION::FUNCTION_DPH)); break;
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case RSX_VEC_OPCODE_DP4: SetDSTVec(getFunction(FUNCTION::FUNCTION_DP4)); break;
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case RSX_VEC_OPCODE_DST: SetDSTVec("vec4(distance($0, $1))"); break;
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case RSX_VEC_OPCODE_MIN: SetDSTVec("min($0, $1)"); break;
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case RSX_VEC_OPCODE_MAX: SetDSTVec("max($0, $1)"); break;
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case RSX_VEC_OPCODE_SLT: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SLT, "$0", "$1") + ")"); break;
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case RSX_VEC_OPCODE_SGE: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SGE, "$0", "$1") + ")"); break;
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// Note: It looks like ARL opcode ignore input/output swizzle mask (SH3)
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case RSX_VEC_OPCODE_ARL: AddCode("$ifcond $awm = " + getIntTypeName(4) + "($0);"); break;
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case RSX_VEC_OPCODE_FRC: SetDSTVec(getFunction(FUNCTION::FUNCTION_FRACT)); break;
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case RSX_VEC_OPCODE_FLR: SetDSTVec("floor($0)"); break;
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case RSX_VEC_OPCODE_SEQ: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SEQ, "$0", "$1") + ")"); break;
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case RSX_VEC_OPCODE_SFL: SetDSTVec(getFunction(FUNCTION::FUNCTION_SFL)); break;
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case RSX_VEC_OPCODE_SGT: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SGT, "$0", "$1") + ")"); break;
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case RSX_VEC_OPCODE_SLE: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SLE, "$0", "$1") + ")"); break;
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case RSX_VEC_OPCODE_SNE: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SNE, "$0", "$1") + ")"); break;
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case RSX_VEC_OPCODE_STR: SetDSTVec(getFunction(FUNCTION::FUNCTION_STR)); break;
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case RSX_VEC_OPCODE_SSG: SetDSTVec("sign($0)"); break;
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case RSX_VEC_OPCODE_TXL: SetDSTVec(getFunction(FUNCTION::FUNCTION_VERTEX_TEXTURE_FETCH2D)); break;
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default:
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AddCode(fmt::format("//Unknown vp opcode 0x%x", u32{ d1.vec_opcode }));
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LOG_ERROR(RSX, "Unknown vp opcode 0x%x", u32{ d1.vec_opcode });
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Emu.Pause();
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break;
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}
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//NOTE: Branch instructions have to be decoded last in case there was a dual-issued instruction!
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switch (d1.sca_opcode)
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{
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case RSX_SCA_OPCODE_NOP: break;
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@ -647,41 +683,6 @@ std::string VertexProgramDecompiler::Decompile()
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Emu.Pause();
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break;
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}
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switch (d1.vec_opcode)
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{
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case RSX_VEC_OPCODE_NOP: break;
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case RSX_VEC_OPCODE_MOV: SetDSTVec("$0"); break;
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case RSX_VEC_OPCODE_MUL: SetDSTVec("($0 * $1)"); break;
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case RSX_VEC_OPCODE_ADD: SetDSTVec("($0 + $2)"); break;
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case RSX_VEC_OPCODE_MAD: SetDSTVec("($0 * $1 + $2)"); break;
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case RSX_VEC_OPCODE_DP3: SetDSTVec(getFunction(FUNCTION::FUNCTION_DP3)); break;
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case RSX_VEC_OPCODE_DPH: SetDSTVec(getFunction(FUNCTION::FUNCTION_DPH)); break;
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case RSX_VEC_OPCODE_DP4: SetDSTVec(getFunction(FUNCTION::FUNCTION_DP4)); break;
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case RSX_VEC_OPCODE_DST: SetDSTVec("vec4(distance($0, $1))"); break;
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case RSX_VEC_OPCODE_MIN: SetDSTVec("min($0, $1)"); break;
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case RSX_VEC_OPCODE_MAX: SetDSTVec("max($0, $1)"); break;
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case RSX_VEC_OPCODE_SLT: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SLT, "$0", "$1") + ")"); break;
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case RSX_VEC_OPCODE_SGE: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SGE, "$0", "$1") + ")"); break;
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// Note: It looks like ARL opcode ignore input/output swizzle mask (SH3)
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case RSX_VEC_OPCODE_ARL: AddCode("$ifcond $awm = " + getIntTypeName(4) + "($0);"); break;
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case RSX_VEC_OPCODE_FRC: SetDSTVec(getFunction(FUNCTION::FUNCTION_FRACT)); break;
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case RSX_VEC_OPCODE_FLR: SetDSTVec("floor($0)"); break;
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case RSX_VEC_OPCODE_SEQ: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SEQ, "$0", "$1") + ")"); break;
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case RSX_VEC_OPCODE_SFL: SetDSTVec(getFunction(FUNCTION::FUNCTION_SFL)); break;
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case RSX_VEC_OPCODE_SGT: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SGT, "$0", "$1") + ")"); break;
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case RSX_VEC_OPCODE_SLE: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SLE, "$0", "$1") + ")"); break;
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case RSX_VEC_OPCODE_SNE: SetDSTVec(getFloatTypeName(4) + "(" + compareFunction(COMPARE::FUNCTION_SNE, "$0", "$1") + ")"); break;
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case RSX_VEC_OPCODE_STR: SetDSTVec(getFunction(FUNCTION::FUNCTION_STR)); break;
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case RSX_VEC_OPCODE_SSG: SetDSTVec("sign($0)"); break;
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case RSX_VEC_OPCODE_TXL: SetDSTVec(getFunction(FUNCTION::FUNCTION_VERTEX_TEXTURE_FETCH2D)); break;
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default:
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AddCode(fmt::format("//Unknown vp opcode 0x%x", u32{ d1.vec_opcode }));
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LOG_ERROR(RSX, "Unknown vp opcode 0x%x", u32{ d1.vec_opcode });
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Emu.Pause();
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break;
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}
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}
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if (is_has_BRA || !m_jump_lvls.empty())
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@ -334,7 +334,8 @@ namespace rsx
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for (const rsx_subresource_layout &layout : input_layouts)
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{
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u32 size = layout.width_in_block * ((format == CELL_GCM_TEXTURE_COMPRESSED_DXT1) ? 8 : 16);
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__glcheck glCompressedTexSubImage1D(GL_TEXTURE_1D, mip_level++, 0, layout.width_in_block * 4, get_sized_internal_format(format), size, layout.data.data());
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__glcheck upload_texture_subresource(staging_buffer, layout, format, is_swizzled, 4);
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__glcheck glCompressedTexSubImage1D(GL_TEXTURE_1D, mip_level++, 0, layout.width_in_block * 4, get_sized_internal_format(format), size, staging_buffer.data());
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}
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}
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return;
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@ -357,7 +358,8 @@ namespace rsx
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for (const rsx_subresource_layout &layout : input_layouts)
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{
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u32 size = layout.width_in_block * layout.height_in_block * ((format == CELL_GCM_TEXTURE_COMPRESSED_DXT1) ? 8 : 16);
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__glcheck glCompressedTexSubImage2D(GL_TEXTURE_2D, mip_level++, 0, 0, layout.width_in_block * 4, layout.height_in_block * 4, get_sized_internal_format(format), size, layout.data.data());
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__glcheck upload_texture_subresource(staging_buffer, layout, format, is_swizzled, 4);
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__glcheck glCompressedTexSubImage2D(GL_TEXTURE_2D, mip_level++, 0, 0, layout.width_in_block * 4, layout.height_in_block * 4, get_sized_internal_format(format), size, staging_buffer.data());
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}
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}
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return;
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@ -384,7 +386,8 @@ namespace rsx
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for (const rsx_subresource_layout &layout : input_layouts)
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{
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u32 size = layout.width_in_block * layout.height_in_block * ((format == CELL_GCM_TEXTURE_COMPRESSED_DXT1) ? 8 : 16);
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__glcheck glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + mip_level / mipmap_count, mip_level % mipmap_count, 0, 0, layout.width_in_block * 4, layout.height_in_block * 4, get_sized_internal_format(format), size, layout.data.data());
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__glcheck upload_texture_subresource(staging_buffer, layout, format, is_swizzled, 4);
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__glcheck glCompressedTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + mip_level / mipmap_count, mip_level % mipmap_count, 0, 0, layout.width_in_block * 4, layout.height_in_block * 4, get_sized_internal_format(format), size, staging_buffer.data());
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mip_level++;
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}
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}
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@ -408,7 +411,8 @@ namespace rsx
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for (const rsx_subresource_layout &layout : input_layouts)
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{
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u32 size = layout.width_in_block * layout.height_in_block * layout.depth * ((format == CELL_GCM_TEXTURE_COMPRESSED_DXT1) ? 8 : 16);
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__glcheck glCompressedTexSubImage3D(GL_TEXTURE_3D, mip_level++, 0, 0, 0, layout.width_in_block * 4, layout.height_in_block * 4, layout.depth, get_sized_internal_format(format), size, layout.data.data());
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__glcheck upload_texture_subresource(staging_buffer, layout, format, is_swizzled, 4);
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__glcheck glCompressedTexSubImage3D(GL_TEXTURE_3D, mip_level++, 0, 0, 0, layout.width_in_block * 4, layout.height_in_block * 4, layout.depth, get_sized_internal_format(format), size, staging_buffer.data());
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}
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}
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return;
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